geekx-gate
Solid当用户审查需求、工程计划、架构提案、路线图、最小可行范围或智能体输出,并担心过度设计、范围过大、未来假设太多、缺少非目标、缺少必要性证据,或想判断重写、框架、插件系统、工作流引擎、多智能体架构、模块边界等难撤回技术决定现在该不该做时使用。典型触发词:必要性审判���反过度设计、范围审查、砍噪音、最小必要升级、复杂度税、承诺闸门、技术决定、重写、开庭、多线程审判���
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Quality Score: 81/100
Skill Content
Details
- Author
- geekjourneyx
- Repository
- geekjourneyx/geekx-skills
- Created
- 3 months ago
- Last Updated
- 4 days ago
- Language
- JavaScript
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
xb-action
调用受用户配置约束:高自动、中先确认、低须明确开启;用户指定其他技能时禁止接管。诊断并处理工作中的启动困难、拖延、任务压垮、反复准备却不行动。用于知道该做什么但做不动、临近截止才开始、计划总失败。触发:$xb-action、我又拖延了、完全不想开始、任务压得动不了。
zmm-decide
📐 詹明明·拿不准的时候 ——拿不准的时候用。三种情况:①这件事要不要做(决策推演)②我这问题到底是什么问题(拆到本质)③知道该做但就是动不了(先排除结构性原因,再谈心理)。不替你决定,但会把问题问对、把约束摆平、把判据给死,最后落成一条到期会自动回来找你的承诺。 触发方式:/zmm-decide、/拿不准、/要不要做、/卡住了、「这个单接不接」「要不要开第二家」「该不该investment」「我这问题到底是什么」「知道该做但就是不动」「想不清楚」 For owner-operators facing a fork or a stall. Three modes: decide whether to do something, dissolve the question down to what is actually being asked, or diagnose why a known task is not moving — structural causes ruled out before psychological ones. Trigger: /zmm-decide, "should I take this deal", "should I open a second location", "what is my actual problem", "I know what to do but can't start" —— 📐 詹明明 · 不给公式,给判据。每条规则都标了实测代价。
yuns-engineer
Engineer judgment for concrete problems: evidence → options → decision → verify → mine transferable practice. Routes real capabilities when needed and distills design decisions + personal preferences. Load for adjudication, multi-option recommendations, or end-of-task experience capture. Not idea divergence (brainstorm) or code-diff review (adversarial-review).