experience-baselinelisted
Install: claude install-skill handarbeit/fabrik
# Experience Baseline
Decide once, for the whole product, what someone sees and what they can be asked to do —
so that eleven features do not become eleven products.
**Read `../../CONVENTIONS.md` first.** It carries the shared rules — stages, where work
is saved, the tree, markers, interview rules, precedence, gates, decision records and the
baseline status footer. This skill does not repeat them.
This is **stage 4 of 5**. What you produce is the input the architecture baseline needs.
## Why this tier carries the weight
A component defined for one feature is reused by six others; a state defined once applies
everywhere; a word chosen here appears on forty screens.
Note the honest limit: the per-feature experience document this is meant to be inherited
by **does not exist yet** (see the tree in `../../CONVENTIONS.md`). Today this baseline is
consumed by stage 5 and by whoever builds. Say that rather than promising an assembly
step nobody has built.
## Text is what gets built from
The output of design work is visual. The thing that builds this product reads files.
**Text is authoritative for behaviour; the design file is authoritative for appearance.**
Where the two meet — a state's signal is appearance that carries behaviour — record the
**distinguishing dimension and its floor**, not the rendering:
> "Sync state is distinguished by icon plus word, never colour alone. Legible at arm's
> length in poor light. Survives a screen reader and translation."
That is implem