debug-mode
SolidEvidence debugging for unresolved bugs. Use when the user says 'diagnose' or 'debug this', or when a bug is flaky, environment-specific, production-only, or its root cause survived a normal reproduction/inspection. Build a feedback loop, collect runtime evidence, and fix only after evidence identifies the cause. Do not use for a compiler/type/lint/test error whose cause is in the output, a review finding that already names cause and fix, an already-proven root cause, or from inside an active debug-mode run.
Install
Quality Score: 79/100
Skill Content
Details
- Author
- hcaiano
- Repository
- hcaiano/skills
- Created
- 2 months ago
- Last Updated
- today
- Language
- JavaScript
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
debug-detective
Systematically root-causes software bugs using a reproduce → isolate → hypothesize → bisect → verify methodology, replacing guess-and-check debugging with a disciplined, evidence-driven investigation. Use this skill when a user reports a bug, a test is failing intermittently or consistently, behavior differs between environments, a regression appeared after a change, something "used to work" and now doesn't, an error/stack trace needs root-causing, or when asked to "debug", "find the root cause", "figure out why X happens", or "track down" a defect. Triggers include crashes, wrong output, flaky tests, hangs/deadlocks, memory leaks, performance regressions, heisenbugs, and works-on-my-machine problems.
debug
Diagnosis loop for hard bugs and performance regressions. Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow.
debug
When you get a failed result/error/user says its wrong/its a bug, use this skill to systematically debug and fix the problem.