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game-productionlisted

Coordinate an authorized game-production task from its saved GameGen brief through a playable slice, asset reviews and integration. Use for multi-stage game work or resuming it.
itsjavi/skills · ★ 1 · Code & Development · score 74
Install: claude install-skill itsjavi/skills
# Coordinate game production Read [shared context](../../references/shared-context.md) and the ready project preferences through `scripts/prefs.py read`. Use [repository contracts](../../references/repository.md) for paths, ownership and asset records. If setup is incomplete, route to game-bootstrap once. Translate `game.goal` into the player's objective and `game.scope` into this delivery's boundaries. Preserve accepted art direction and gameplay decisions. A new instruction steers the current task unless it explicitly replaces it. Inspect current files and evidence before treating inherited work as complete. ## Select only the needed workflows | Work | Skill | | ---------------------------------------------- | ------------------- | | Visual direction and construction views | game-concept-art | | 3D sources and exports | blender-game-assets | | Pixel, painted, cutout or rendered sprites | game-sprites | | Terrain tiles and adjacency rules | game-tilesets | | Skeletal, cutout or frame animation | game-animation | | Gameplay and persistence | godot-gameplay | | Levels, camera, lighting and 2.5D presentation | game-world-building | | Interface and cross-device input | game-ui-input | | Sound, music and action effects | game-audio-vfx | | Gameplay and visual verification