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android--kotlin-jetpack-compose--media3listed

Provides expert knowledge for building modern native Android apps using Kotlin, Jetpack Compose, Material Design 3, MVI architecture, Hilt dependency injection, and Media3/ExoPlayer.
lgzarturo/codeconductor · ★ 0 · AI & Automation · score 76
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# Android + Kotlin (Jetpack Compose & Media3) This playbook defines the architecture, UI design system, performance guidelines, and testing strategy for native Android applications. --- ## 1. Lead Architect & Modularization ### Architecture (MVI / MVVM with Clean Architecture) - Prefer **MVI (Model-View-Intent)** for state management. Ensure a strict unidirectional data flow: - **UiState**: Single source of truth for the UI state. - **UiIntent**: Actions initiated by the user or system. - **UiEffect**: One-time events (navigation, toasts, snackbars). - Separate the project into clean logical modules: - `app`: Application entry point, launcher activity, global dependency injection configuration. - `core`: Shared resources, network layer, media playback logic (ExoPlayer/Media3), storage. - `feature`: Individual business features (isolated and independent of other features). ### Dependency Injection (Hilt) - Annotate the Application class with `@HiltAndroidApp`. - Annotate Activities and Fragments with `@AndroidEntryPoint`. - Use constructor injection for ViewModels with `@HiltViewModel`. --- ## 2. Jetpack Compose UI/UX ### Recomposition & State Management - Consume `StateFlow` from ViewModels safely using `collectAsStateWithLifecycle()` to respect the activity lifecycle. - Keep data models immutable. Mark configuration classes with `@Immutable` or `@Stable` to prevent redundant recompositions. - Use `contentType` and `key` in `LazyColumn` and `LazyRow` to op