mkt-communitylisted
Install: claude install-skill meshcode-ai/skills-marketing
# Community — Community-Led Growth
**A community is a product, not a channel.** The "gather users, then promote" order fails — the payoff active members get must be designed before promotion can attach.
## Design Judgments
1. **Define the payoff** — which of the 3 reasons people spend money and time to join (information access first, peer network, identity) are you providing. If none, don't start
2. **Platform choice** — real-time, informal exchange = Discord/KakaoTalk; high-volume search traffic and public knowledge = Reddit/forums; B2B professional = Slack/LinkedIn groups. Public platforms give search traffic, private ones give density — start with just one
3. **Seeding** — the first 30 members should be invite-only. Start among people who already know each other to avoid the "empty room effect". Only after 150 (Dunbar's number) discuss autonomy
4. **Ritual** — one fixed weekly program (AMA, weekly challenge) retains 2~3× better than always-on small talk
5. **Moderation** — 5 written rules maximum; enforcement slow but consistent. Delegate authority to 3 core users
## Tying to Product Metrics
- Community KPI is not signups but the **monthly active converser ratio (target 15%+ engagement)** and the rate of first post/comment completed within the first 7 days
- Check the retention correlation: compare retention between community-member and non-member cohorts each quarter. No gap means the community is a cost
## Output
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# Community Strategy — {product}
## Payoff defi