kookaburra-skill-creatorlisted
Install: claude install-skill michael-palmes/kookaburra-cut
# kookaburra-skill-creator
Builds new in-repo skills, commands and primitives for Kookaburra Cut that actually work. Project-scoped; lives in and commits with this repo. `.agents/skills` is the only skill source of truth, while `.claude/skills` exposes it to Claude Code through one relative symlink. For personal, cross-project skills use the global `ps-agent-skill-creator` instead.
## When to use
- Adding a new project skill under `.agents/skills/<name>/`
- Repairing the shared Codex and Claude Code skill layout
- Adding a slash command under `.claude/commands/<name>.md`
- Adding a toolkit primitive under `src/toolkit/` (and documenting it)
- Improving an existing Kookaburra Cut skill/command
## Instructions
1. **Interview first: ask before writing.** Ask focused multiple-choice questions covering: purpose, trigger phrases, the exact workflow, edge cases, failures already seen, and validation steps. Do not write skill content from assumptions. Skipping this produces generic, low-value skills every time.
2. **Name it for the repo.** Project skills/commands use a descriptive `kookaburra-`-or-domain name in kebab-case (e.g. `kookaburra-scene-authoring`, `new-scene`). No `ps-` prefix, which is reserved for global personal skills.
3. **Ensure the shared skill layout.**
- Treat `.agents/skills` as the only source of truth. Never maintain duplicate skill files under `.claude`; expose the canonical directory through a symlink instead.
- If needed, run `mkdir -p .agents/ski