game-scope-completeness-auditlisted
Install: claude install-skill mike007jd/game-superpowers
# Game Scope Completeness Audit
## Goal
Audit what the project is supposed to be, what it currently is, and where scope or completeness assumptions are misleading.
## Deliverables
Update:
- `docs/game-studio/audit/audit-summary.md`
- `docs/game-studio/audit/scorecard.json`
- `docs/game-studio/audit/repair-roadmap.md`
Use:
- `./shared/checklists/scope-completeness-audit-checklist.md`
- `./shared/reference/scope-tiers.md`
- `./shared/reference/quality-targets.md`
## Evaluate
- claimed target vs actual target (`first-playable`, `polished-prototype`, `production-feature`, `live-patch`)
- must-have features complete vs partial vs placeholder
- surface-level completeness hiding missing loop closure
- scope creep and low-value complexity
- where to cut, where to finish, and where to stop pretending something is done