ship-featurelisted
Install: claude install-skill moamamun/ship-feature
# /ship-feature — brief → green, review-clean PR (human only at the merge)
**The house contract:** a one-line brief and the time go in; a green, review-clean PR comes out;
the human is pulled in **only at four sanctioned touchpoints** (onboarding/intake questions, spec
sign-off, credential handoffs, the merge decision). Do not ask the human to babysit intermediate
steps — fix, re-run, and *prove* each gate autonomously. `$ARGUMENTS` is the brief; if empty, ask
for it first. Every project binding — repos, bases, gate commands, bots, what a real E2E means
here — comes from **the profile** (Phase −1); this file hardcodes none of them. The durable
contract for the run is `$WT/.ship/<feature>/spec.md`; the durable **resume state** is
`$WT/.ship/<feature>/state.md` — re-read both after any compaction to counter context rot.
---
## §0 Conventions — the ONE canonical copy (references say "see SKILL.md §0"; never re-define)
**Your cwd resets and your env vars DO NOT persist between Bash calls** (this runs as a subagent).
Make every command self-contained: absolute paths everywhere, re-source the profile in any call
that reads a `$SHIP_*` value, never assume a variable set in a prior call.
```bash
SKILL="${CLAUDE_SKILL_DIR:-$HOME/.claude/skills/ship-feature}" # resolve once, verify:
ls "$SKILL"/scripts/ # MUST list: preflight.sh codex-gate.sh review-gate.sh merge-gate.sh
# Any of the four missing or not executable ⇒ mis-installed → STOP, tell the human.
# Project key — saniti