animations-nativelisted
Install: claude install-skill mthines/agent-skills
# Animations (React Native / Expo)
Produces or reviews React Native animations that hold 60/120 fps by running motion on the **UI thread** via Reanimated worklets, respect the OS Reduce Motion setting, and use the cheapest tool for the job — the Reanimated CSS API first, the worklet/hooks API for interactive motion, gesture-handler for touch, and asset runtimes (Lottie / Rive) only for designer-authored art.
> **This `SKILL.md` is a thin index.** Detailed rules live in
> [`rules/*.md`](./rules) and load on demand.
> This is the **native** sibling of the [`animations`](../animations/SKILL.md) skill — that one owns **web** (CSS, Motion, View Transitions); this one owns **React Native / Expo**.
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## Core Bet
**Animate `transform` and `opacity`, and drive the value from the UI thread.**
Those are the properties the New Architecture applies to a mounted view without a Yoga layout recalculation — the RN analog of the web "composite-only" rule.
Layout props (`width`, `height`, `top`, `left`, `flex`, `margin`) recompute layout every frame and jank.
Driving the value from the UI thread (a Reanimated shared value, not React `useState`) keeps motion smooth even when the JS thread is busy.
Full property table and the threading model in [`rules/reanimated-core.md`](./rules/reanimated-core.md).
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## Brainstorm Mode — interaction → feedback
When the question is **what** the motion should be (not **how** to build it), the reasoning is platform-agnostic and already lives in the `a