diagram-animatorlisted
Install: claude install-skill nazboyko/claude-skills
# Diagram Animator
Takes a finished diagram image and animates it **without redrawing it**. Every
effect is a brightness operation on pixels that are already in the image, so
text stays crisp, icons stay unwarped, and the layout stays pixel-identical.
That constraint is the entire point — generative image-to-video models melt
small text, which is exactly what a technical diagram is made of.
**Animate the arrows first, and by default only the arrows.** A diagram contains
many true relationships but only a few matter to the story; motion is the
strongest signal available, and spending it on glowing boxes dilutes the one
thing the animation is for — showing where the data goes. Keeping every other
pixel perfectly still is also what makes the movement readable at feed size.
The one exception is **node icons**, and only in a step-through: revealing a
node's pictogram as its step is reached says "this is happening now" using the
same primitive as the arrows and adding nothing to the picture. See
[Icons](#icons). Everything else — box halos, glowing panels, flashing
headings — stays off.
Output is a seamless loop as GIF and MP4.
## Workflow
Four steps. The first happens before any code runs, and it is the one that
decides whether the result is any good.
### 1. Look at the image and say what will move
Open the image with the Read tool. Then tell the user, in a few sentences:
- **are there arrows at all?** If the image has no connectors — a pure text
infographic, a screensh