visual-design
SolidUse when creating posters, covers, social graphics, or other static visual designs. Covers composition, typographic hierarchy, colour, and producing original work rather than pastiche.
Install
Quality Score: 83/100
Skill Content
Details
- Author
- nimadorostkar
- Repository
- nimadorostkar/Claude-Skills-collection
- Created
- 1 months ago
- Last Updated
- 3 weeks ago
- Language
- Python
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
design-fundamentals
A working reference for visual and graphic design fundamentals — typography, color, layout and grids, visual hierarchy, spacing, and the perception principles behind them. Consult this whenever making or critiquing visual design decisions: choosing or pairing typefaces, setting type for readability, building a color palette, laying out a page/screen/slide/poster, establishing hierarchy, fixing a cluttered or unbalanced composition, or explaining *why* a design does or doesn't work. Use it when the user asks for design feedback, wants their layout/typography/color improved, or is designing any visual artifact and wants it to look considered rather than accidental. Reach for this even when "design fundamentals" isn't named — any real visual-design choice benefits from it.
frontend-design
Use when building a frontend interface that needs a deliberate, distinctive visual direction instead of generic styling.
design-fundamentals
Say why a design looks wrong, and what to change. Use this whenever something visual "looks off", "looks cheap", "feels amateurish", or "doesn't look professional" and the person cannot name why — and whenever someone needs colours, fonts or a layout chosen for them. Runs a measured review over colour, type, layout, grouping and hierarchy, then reports concrete fixes ranked by impact with a severity each; or turns a brief into a buildable spec — palette with hex and 60/30/10, a type pairing with real sizes off a scale, a grid. Checks the contrast maths people skip, including borders and other non-text elements (3:1), not just text (4.5:1). Scope is **print and static graphic design**: posters, flyers, packaging, labels, menus, signage, banners, book and album covers, logos and wordmarks, slide decks, social posts and thumbnails. Reach for it on phrasings like "why does this poster look cheap", "our deck cover feels amateurish", "these two brand colours fight each other", "what pairs with Montserrat ExtraBold"