apple-ui-auditlisted
Install: claude install-skill novahiz/novahiz
# apple-ui-audit
Structured review of an Apple-platform interface against the Human Interface Guidelines and current Liquid Glass guidance (iOS 26 / 2025-2026). The report lists findings with severity and a fix direction.
## Scope
SwiftUI, UIKit, AppKit screens; mockups intended for App Store submission; cross-platform (iOS/iPadOS/macOS/tvOS/watchOS/visionOS) consistency checks. Web UI that only *looks* iOS-like is out of scope (use `ui-slop-remover` / `ui-craft-rules`).
## 1. Navigation and hierarchy
- Content layer vs navigation layer clearly separated. Tab bars, sidebars, toolbars sit in the functional layer above content.
- One obvious primary path per screen; no competing equal-weight actions.
- Standard back / dismiss patterns; no custom chrome that fights system gestures.
- Search and navigation work the same way across iPhone, iPad, Mac where the HIG expects it.
- Sidebar / inspector safe areas: content peeks correctly; nothing clipped under Liquid Glass.
## 2. Liquid Glass (when targeting latest OS)
Primary references: Apple "Adopting Liquid Glass", HIG Materials.
| Check | Fail signal |
|---|---|
| Use system components first | Custom opaque bars fighting the system material |
| Glass on controls/navigation, not content layer | Decorative glass cards in body content |
| Sparingly on custom controls | Every cell frosted |
| Regular vs clear variant | Clear over bright text without dimming |
| Reduce Transparency path | Broken layout when the setting strips bl