ui-design-memorylisted
Install: claude install-skill oneworks-ai/app
# OneWorks UI Design Memory
Use repository files as the team's revisioned, version-controlled design memory. Do not rely on a person, model, or current conversation to preserve standards.
## Start every visual task
1. Read [team-design-standards.md](references/team-design-standards.md).
2. Read `.oo/rules/frontend-standard/design-memory.md`, its registry, applicable project design rules, design tokens, shared component guidance, and the nearest `AGENTS.md`.
3. Search existing rules before proposing a new standard. Prefer `rg` over broad source scans.
4. Produce a concise Visual Brief before non-mechanical visual edits:
- target surface and viewports;
- reference images or existing product surfaces;
- layout hierarchy and key geometry;
- components and tokens to reuse;
- interaction and responsive invariants;
- prohibited patterns;
- expected user behaviors;
- required screenshots and observable checks.
- host chrome ownership: which existing header, sidebar, breadcrumb, and action slot already names or navigates the current object.
5. Keep task-specific coordinates and temporary adjustments in the Visual Brief, not durable memory.
Before adding a visible title, breadcrumb, navigation button, refresh command, or outer padding, inspect the complete host surface. Do not duplicate a title already owned by the route header, place collection navigation in object-level header actions, add manual refresh when the data layer already revalidates, or let b