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macos-developmentlisted

Use when building or debugging a macOS app and the request involves — (1) AppKit/SwiftUI interop or modernizing AppKit code, (2) App Sandbox / file-access entitlement errors, especially "works in Xcode, fails in TestFlight", (3) menu bar commands, keyboard shortcuts, or a menu item stuck disabled, (4) multi-window scenes (WindowGroup, Window, MenuBarExtra, openWindow), (5) the Settings/Preferences scene, (6) ScreenCaptureKit screen recording or sharing, (7) SwiftUI-on-macOS behavior that differs from iOS (Table, Inspector, NavigationSplitView, focus), or (8) notarized Developer ID distribution outside the App Store.
patrickserrano/lacquer · ★ 3 · Code & Development · score 69
Install: claude install-skill patrickserrano/lacquer
# macOS Development Platform mechanics for macOS apps — windows, menus, sandboxing, AppKit bridging, ScreenCaptureKit, and where SwiftUI on macOS diverges from iOS. This complements narrower macOS skills already in this profile: `macos-ci-recipes` (CI-only) and `release-macos-spm-packaging` (SwiftPM scaffolding/build/packaging, no Xcode project). For visual/HIG conventions ("does this look like a real Mac app"), see the third-party `mac-assed-mac-app-skill` — that skill covers appearance, this one covers the platform APIs underneath it. Note the name collision with FlowDeck's own "macOS development" guide (`resources/macos-development.md` in the `flowdeck` skill): that one is about *driving* a running macOS app (clicks, keystrokes, accessibility automation — see `flowdeck ui mac`), not the platform APIs a macOS app is built from. Same name, different subject — for build/run/UI-automation tasks use `flowdeck` directly rather than this skill. ## Agent behavior contract 1. Identify which of macOS's three structural differences from iOS is in play before proposing a fix: **multi-window** (state is per-scene, not global), **focus-driven** (the menu bar routes through the focused window, not a singleton), **keyboard-first** (every action needs a menu-bar path, not just a toolbar button). Most "this doesn't feel like a real Mac app" bugs trace back to one of these three. 2. Before recommending file access code, confirm whether the app is sandboxed (App Store) o