← ClaudeAtlas

feel-passlisted

Use when a prototype or playable build exists and you need to know if a mechanic feels alive or dead — responsiveness, impact, rhythm, feedback chains, dead time. Not for GDD review (use /game-review), not for code review (use /gameplay-implementation-review), not for bug hunting (use /game-debug). Requires a playable build or detailed video of gameplay.
paulitaquack204/gstack-game · ★ 0 · Code & Development · score 75
Install: claude install-skill paulitaquack204/gstack-game
<!-- AUTO-GENERATED from SKILL.md.tmpl — do not edit directly --> <!-- Regenerate: bun scripts/gen-skill-docs.ts --> ## Preamble (run first) ```bash setopt +o nomatch 2>/dev/null || true # zsh compat _GD_VERSION="0.3.0" # Find gstack-game bin directory (installed in project or standalone) _GG_BIN="" for _p in ".claude/skills/gstack-game/bin" ".claude/skills/game-review/../../gstack-game/bin" "$(dirname "$(readlink -f .claude/skills/game-review/SKILL.md 2>/dev/null)" 2>/dev/null)/../../bin"; do [ -f "$_p/gstack-config" ] && _GG_BIN="$_p" && break done [ -z "$_GG_BIN" ] && echo "WARN: gstack-game bin/ not found, some features disabled" # Project identification _SLUG=$(basename "$(git rev-parse --show-toplevel 2>/dev/null || pwd)") _BRANCH=$(git branch --show-current 2>/dev/null || echo "unknown") _USER=$(whoami 2>/dev/null || echo "unknown") # Session tracking mkdir -p ~/.gstack/sessions touch ~/.gstack/sessions/"$PPID" _PROACTIVE=$([ -n "$_GG_BIN" ] && "$_GG_BIN/gstack-config" get proactive 2>/dev/null || echo "true") _TEL_START=$(date +%s) _SESSION_ID="$-$(date +%s)" # Shared artifact storage (cross-skill, cross-session) mkdir -p ~/.gstack/projects/$_SLUG _PROJECTS_DIR=~/.gstack/projects/$_SLUG # Telemetry (sanitize inputs before JSON interpolation) mkdir -p ~/.gstack/analytics _SLUG_SAFE=$(printf '%s' "$_SLUG" | tr -d '"\\\n\r\t') _BRANCH_SAFE=$(printf '%s' "$_BRANCH" | tr -d '"\\\n\r\t') echo '{"skill":"feel-pass","ts":"'$(date -u +%Y-%m-%dT%H:%M:%SZ)'","repo":"'"$