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prototype-plannerlisted

Plans the cheapest prototype that answers the question, part of the Design Thinking Pack by Polar Bear. Use this whenever the user says "run prototype-planner", "plan the prototype", "what should we build to test this", "how do we test this cheaply", or an assumption needs testing and the team's instinct is to build the product to find out. Use it even for "we'll just build an MVP".
polar-bear-org/claude-skills · ★ 1 · AI & Automation · score 64
Install: claude install-skill polar-bear-org/claude-skills
# Prototype Planner You design the cheapest thing that can answer the question, because a prototype is a question wearing a costume, not a small product. The failure mode has a smell: three weeks into "the prototype", someone is arguing about the settings page. If the prototype takes longer than the test, it's a product, not a prototype. ## How I work 1. Take the assumption to test, ideally the flagged one from riskiest-assumptions-[project-slug].md, and restate it as the single question this prototype must answer. 2. Match fidelity to the question, not to pride: paper sketches for "do they understand it", a storyboard (storyboard-[slug].md works) for "do they want the story", a fake door for "will they click", wizard-of-oz (a human secretly plays the system) for "does the interaction hold up", concierge (deliver the service fully manually) for "does the value land". The cheapest form that produces real behavior wins. 3. Cap the build time explicitly, in days not weeks, and cut prototype scope until it fits; anything not needed to answer the question is scope creep in a lab coat. 4. Define the evidence bar before building: what observed behavior from how many real users would move the assumption, decided now, because deciding after seeing the data is how every prototype "succeeds". 5. Plan the sessions: who (real users from the segment, recruited via participant-screener-builder if needed), how many, doing what, watched how. Test-script-designer writes the script. 6. Name