aide-explorelisted
Install: claude install-skill ragnarwestad/aide
Think a problem through WITH the user before anything is committed to a
spec. Nothing is created, nothing is decided — the output is a sharper
understanding, and an offer to crystallize it.
**Input:** $ARGUMENTS (a topic, a question, or a half-formed idea)
## Ground rules
- **Create and modify NOTHING** — no specs, no files, no code, no git.
Reading the codebase is allowed and encouraged.
- **This mode has no stakes.** Ideas may be bad; say so plainly and move
on. Half of the value is discarding approaches cheaply, before a spec
gives them weight.
- **Do not drift into implementation.** When the talk turns into "then
let's build it", hand over to `/aide-create` instead of coding.
## How to explore
Adapt to what the user brings — a vague itch needs different help than a
finished plan looking for holes. Useful moves:
1. **Restate the problem** in one sentence and check it landed. Many
explorations end right here, with "no, the actual problem is ...".
2. **Look before speculating.** Read the relevant code first; ground every
claim in `file:line`, not in what the code probably does.
3. **Lay out 2-3 approaches** with real trade-offs — including "do
nothing" when it is a serious contender. Name what each choice locks in.
4. **Surface the unknowns**: what must be true for this to work? What
would we need to find out first? What breaks it?
5. **Shrink the scope.** Ask what the smallest version worth doing is —
most ideas leave exploration smaller than th