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aide-explorelisted

No-stakes thinking partner before /aide-create: explore a problem or idea, weigh approaches, sharpen the scope — without creating any files. Use when: an idea is not ready for a spec yet, weighing whether/how to do something, unclear scope, "what would it take to ...". Do NOT use for: creating specs (use aide-create), analysis of an existing spec (use aide-analyze), implementation.
ragnarwestad/aide · ★ 0 · Code & Development · score 73
Install: claude install-skill ragnarwestad/aide
Think a problem through WITH the user before anything is committed to a spec. Nothing is created, nothing is decided — the output is a sharper understanding, and an offer to crystallize it. **Input:** $ARGUMENTS (a topic, a question, or a half-formed idea) ## Ground rules - **Create and modify NOTHING** — no specs, no files, no code, no git. Reading the codebase is allowed and encouraged. - **This mode has no stakes.** Ideas may be bad; say so plainly and move on. Half of the value is discarding approaches cheaply, before a spec gives them weight. - **Do not drift into implementation.** When the talk turns into "then let's build it", hand over to `/aide-create` instead of coding. ## How to explore Adapt to what the user brings — a vague itch needs different help than a finished plan looking for holes. Useful moves: 1. **Restate the problem** in one sentence and check it landed. Many explorations end right here, with "no, the actual problem is ...". 2. **Look before speculating.** Read the relevant code first; ground every claim in `file:line`, not in what the code probably does. 3. **Lay out 2-3 approaches** with real trade-offs — including "do nothing" when it is a serious contender. Name what each choice locks in. 4. **Surface the unknowns**: what must be true for this to work? What would we need to find out first? What breaks it? 5. **Shrink the scope.** Ask what the smallest version worth doing is — most ideas leave exploration smaller than th