discovery-opslisted
Install: claude install-skill riadchaban994-bot/discovery-os
# Discovery ops
## Core principle
Discovery fails operationally far more often than it fails intellectually. Teams know what
to do. They cannot hold a cadence, cannot recruit reliably, cannot find last quarter's
study, and cannot get a finding in front of the person who needs it.
The fix is boring infrastructure: a standing slot, an automated recruiting pipeline, a
repository with a naming convention, and a weekly one-page summary. Boring infrastructure
is what turns discovery from a project into a habit.
## The weekly cadence
The minimum viable practice, and the thing to build first.
| When | What | Who | Time |
|---|---|---|---|
| Weekly, fixed slot | One or two customer conversations | Product trio, all present | 60-90 min |
| Immediately after | Interview snapshots | Whoever was in the room | 30 min |
| Weekly | Update the opportunity solution tree | Trio | 30 min |
| Weekly | One assumption test running, always | Trio | varies |
| Fortnightly | Review the test queue and the evidence ledger | Trio | 30 min |
| Monthly | One-page summary per outcome, published | Product | 60 min |
| Quarterly | What have we ruled out, and what has decayed | Trio | 90 min |
**The trio attends together** (Torres). Discovery that one person does and reports back does
not transfer; the engineer who heard the customer say it builds a different thing from the
engineer who read it in a document.
**Protect the slot.** If nobody is booked, use it for synthesis. Never give it back, because
a