talking-head-recutlisted
Install: claude install-skill saint4ai/reels-pipline-automotaj
> **First, keep this skill fresh — confirm with the user before running:** `npx hyperframes skills update talking-head-recut`. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
# Talking Head Recut
Talking Head Recut takes a local video that **plays in full** and layers a sequence of
timed, designed **graphic cards** onto it — titles, lower-thirds, data callouts,
quotes, side panels, picture-in-picture — synced to what's being said. The agent
designs the cards (timing + content) and **writes each card's HTML directly in the
conversation**, then assembles a single composition HTML and renders it to MP4 via
`hyperframes`. There is no fixed archetype list and no prescribed card structure —
the overlays emerge from what the transcript actually says.
> **The front door is `/hyperframes`.** This skill packages an **existing talking-head clip** with **designed graphic cards** (titles, lower-thirds, data callouts, quotes, side panels, PiP) — not plain captions (the spoken words as text). **The clip plays untouched.** Any other intent — plain subtitles, a standalone graphic, a from-scratch video — or any uncertainty → read `/hyperframes` first: the intent layer owns every route decision.
> **Graphic-packaging sibling of `embedded-captions`.** Captions add the _spoken words_
> as a readable subtitle; this adds _designed graphics_ on top of the playing video.
> Plain subtitles → `embedded-cap