adobe-illustrator-mcplisted
Install: claude install-skill seanwinslow28/code-brain
# Adobe Illustrator MCP
## Purpose
Execute Illustrator operations through the adb-mcp server's CEP plugin. Use `execute_extend_script` for vector creation and manipulation, plus dedicated tools for document inspection and PNG export. Illustrator handles vector assets for games, web, and print — from pixel-perfect sprites to SVG-optimized icons.
## When to Use
- Creating or editing vector art in Illustrator via MCP
- Assembling vector sprite sheets for game engines
- Batch processing icons (normalize, align, export)
- Building character model sheets with multiple poses
- Exporting SVG optimized for web or animation
- Creating logos, badges, or UI elements
- Managing artboards and multi-page layouts
## Examples
**Example 1: Vector sprite assembly for 16BitFit**
```
User: "Create a 4x3 sprite grid at 64x64px per cell"
Claude: [Uses adobe-illustrator-mcp]
1. get_active_document_info — check workspace state
2. execute_extend_script: Create document 256x192, add grid guides
3. execute_extend_script: Create 12 named groups ("Sprite_01" through "Sprite_12")
4. execute_extend_script: Position groups at grid coordinates
5. export_png with anti_aliasing=false, horizontal_scale=400
"Sprite grid created. 12 cells at 64x64. Exported at 4x scale with no anti-aliasing for crisp pixels."
```
**Example 2: Icon batch normalization**
```
User: "Normalize these 20 icons to 24x24 artboards, centered"
Claude: [Uses adobe-illustrator-mcp]
1. get_documents — map all open files