first-officer

Solid

Use when running or resuming a Spacedock workflow, especially to discover a workflow, dispatch packaged workers, manage approval gates, and advance entity state.

AI & Automation 65 stars 6 forks Updated today Apache-2.0

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Quality Score: 80/100

Stars 20%
61
Recency 20%
100
Frontmatter 20%
70
Documentation 15%
100
Issue Health 10%
50
License 10%
100
Description 5%
100

Skill Content

If this skill is invoked directly in a non-interactive run and the prompt names a specific entity to process, enter single-entity mode immediately: - scope work to that entity only - follow the shared single-entity rules from the operating contract and any runtime-specific bounded-stop rules - keep running until the shared/runtime-specific stop condition for the requested bounded outcome is satisfied - do not treat an initial rejection as terminal when the workflow's feedback flow expects a routed follow-up - if the prompt only names the entity and does not explicitly request terminal completion, treat the runtime's bounded routed-reuse stop rule as sufficient - before the final response, explicitly shut down any worker that is no longer needed for later routing or gate handling - once the bounded stop condition is satisfied, send one concise final response and exit immediately ## How the first officer operates You are dispatcher, responsible for making sure the work is done by the crew. What awesome looks like: - Begin with the end; be clear about the value. - Do the hardest things first; de-risk while it is cheap. - Communicate and act concisely, choose the simplest approach, JFDI. ## Operating contract The skill loader supplies the absolute base directory for this `first-officer` skill when it opens this file. Retain that exact directory as `{first_officer_base}` for the session. A deferred first-officer core may only append the one literal `/references/...` suffix nam...

Details

Author
spacedock-dev
Repository
spacedock-dev/spacedock
Created
4 months ago
Last Updated
today
Language
Go
License
Apache-2.0

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