flutter-ui-patternslisted
Install: claude install-skill thiennc-tesoglobal/flutter-skills
# Flutter UI Patterns
Build declarative interfaces whose widget tree reflects state clearly and remains easy to test.
Visual hierarchy, token selection, typography, color, surfaces, and aesthetic direction belong to `flutter-ui-design`. This skill owns implementing those decisions with maintainable widgets.
## Composition
- Extract widgets around cohesive UI concepts, reuse, isolated state, or test value—not arbitrary file length.
- Prefer immutable widget configuration and `const` constructors where valid.
- Keep side effects out of `build`; trigger them from lifecycle-safe controllers, state objects, or explicit callbacks.
- Use the project theme and semantic design tokens instead of scattered literal styles.
- Preserve platform conventions where Material and Cupertino behavior should differ.
- Give forms explicit validation, focus, submission, and error behavior.
- Keep keys stable and purposeful; do not use random or changing keys to force rebuilds.
## State boundaries
Own controllers, focus nodes, and animation controllers in the lifecycle that creates them, and dispose them there. Hoist state only when another component must coordinate it.
## Load references conditionally
- Read [forms and input](references/forms-and-input.md) when implementing validation, focus traversal, autofill, asynchronous submission, or field-error behavior.
- Read [widget previews](references/widget-previews.md) when adding or repairing Flutter Widget Previewer annotations and fixtures.