goal-to-game
SolidGenerates polished, fully playable 3D game prototypes in Unity or three.js, with high quality (.glb) meshes generated through the Thrixel API. Use when the user wants to make a game, build a playable prototype, or generate 3D assets.
Install
Quality Score: 83/100
Skill Content
Details
- Author
- thrixel
- Repository
- thrixel/build-world
- Created
- 1 months ago
- Last Updated
- 1 months ago
- Language
- JavaScript
- License
- Apache-2.0
Integrates with
Bundled in these plugins
Similar Skills
Semantically similar based on skill content — not just same category
build-world
Builds polished, fully playable 3D game prototypes in three.js, Roblox, Unity, or Unreal Engine, with high-quality (.glb/.fbx) meshes from the Thrixel API, and (for three.js and Unity) publishes finished games to a public thrixel.world link that anyone can play in a browser. Use when the user wants to make a game, build a playable prototype, or generate 3D assets, and also when they want to publish or host a game folder they already have, share a playable link, or list, rename, update, unpublish or find the link for a game they published earlier.
higgsfield-game-generation
Build and iterate playable browser games, or create game-specific sprites, textures, animated 3D assets, music, SFX, and voice with Higgsfield CLI. Use when: "make a game", "build a browser game", "create game assets", "make a spritesheet", "generate a tileable texture", "animate a 3D game character", or "deploy/publish my game". Supports solo, local multiplayer, and online multiplayer games. NOT for: ordinary image/video generation, game trailers, native mobile/desktop builds, or editing a game without its source files.