← ClaudeAtlas

squad-conventionslisted

Core conventions and patterns used in the Squad codebase
webmaxru/is-ai-native · ★ 5 · AI & Automation · score 74
Install: claude install-skill webmaxru/is-ai-native
## Context These conventions apply to all work on the Squad CLI tool (`create-squad`). Squad is a zero-dependency Node.js package that adds AI agent teams to any project. Understanding these patterns is essential before modifying any Squad source code. ## Patterns ### Zero Dependencies Squad has zero runtime dependencies. Everything uses Node.js built-ins (`fs`, `path`, `os`, `child_process`). Do not add packages to `dependencies` in `package.json`. This is a hard constraint, not a preference. ### Node.js Built-in Test Runner Tests use `node:test` and `node:assert/strict` — no test frameworks. Run with `npm test`. Test files live in `test/`. The test command is `node --test test/`. ### Error Handling — `fatal()` Pattern All user-facing errors use the `fatal(msg)` function which prints a red `✗` prefix and exits with code 1. Never throw unhandled exceptions or print raw stack traces. The global `uncaughtException` handler calls `fatal()` as a safety net. ### ANSI Color Constants Colors are defined as constants at the top of `index.js`: `GREEN`, `RED`, `DIM`, `BOLD`, `RESET`. Use these constants — do not inline ANSI escape codes. ### File Structure - `.squad/` — Team state (user-owned, never overwritten by upgrades) - `.squad/templates/` — Template files copied from `templates/` (Squad-owned, overwritten on upgrade) - `.github/agents/squad.agent.md` — Coordinator prompt (Squad-owned, overwritten on upgrade) - `templates/` — Source templates shipped with the npm package -