app-store-review-rejectionslisted
Install: claude install-skill wei18/apple-dev-skills
# App Store Review Rejections
## Overview
App Review rejects on a small set of recurring guideline violations. Per Apple's
own transparency reporting, **performance/completeness (2.1) is the #1 cause**, and
**privacy (5.1.x)** is the leading policy cause. This skill maps the rejection
classes that **a free game/app with banner ads + a Remove-Ads IAP + CloudKit +
Game Center** realistically hits, to a concrete pre-submission fix. These examples
assume a free app with banner ads + a Remove-Ads IAP + CloudKit + Game Center; the
guideline classes apply broadly — skip sections that don't fit your app's feature set.
It is the *content* companion to your ASC submission-ops workflow (which says **who** may push
each ASC button); this says **why a build gets bounced and how to pre-empt it**.
## When to use
- Before any TestFlight→App Store submission (your TestFlight upload workflow got the build up; this gates whether it passes review).
- A Resolution Center message arrived citing "Guideline X.Y" — find the row, apply the fix.
- Auditing a new app/game for submission-readiness.
- NOT for the *mechanics* of submitting (that's your ASC submission-ops workflow) or screenshot generation (that's your screenshot-generation pipeline).
## Quick reference — rejection class → fix (weighted to these apps)
| Guideline | Why it bounces a puzzle-game-with-ads | Pre-submit fix here |
|---|---|---|
| **2.1 App Completeness** | Crash on reviewer's device/OS, dead-end flow, placeholder content,