← ClaudeAtlas

build-webgl-liquid-glasslisted

Build production-ready GPU liquid-glass surfaces with liquid-gl for React, Vite, or DOM interfaces. Use this as the default skill for optimized glass material, liquid glass, refractive notification cards, floating panels, GPU bevel/refraction, or the WeFlow E/WebGL look. Prefer it over SDF glass unless WebGL is unavailable, the surface count is high, or the user explicitly asks for D/SDF/Vaso.
woodfishhhh/glass-material-skills · ★ 1 · Web & Frontend · score 69
Install: claude install-skill woodfishhhh/glass-material-skills
# Build WebGL Liquid Glass Create a real refractive material while keeping text and controls crisp above the lens. ## Workflow 1. Inspect the existing framework, styling conventions, target background, and browser support. 2. Install `liquid-gl` with the repository's package manager. 3. Adapt `assets/react/WebGLLiquidGlass.tsx`, `webgl-liquid-glass.css`, and `liquid-gl.d.ts` for React projects. Preserve the same DOM layering in other frameworks. 4. Keep the WebGL target empty. Put readable content in a sibling overlay; never place text inside the rasterized lens target. 5. Point `snapshotSelector` at the real visual background, not the glass card or the whole app when avoidable. 6. Initialize after the target and background assets exist. Register animated or replaceable backgrounds with `liquidGL.registerDynamic()`. 7. Preserve a CSS `backdrop-filter` fallback and legible foreground colors when WebGL is unavailable. 8. Verify the result over light, dark, and high-frequency backgrounds. Drag or scroll the surface and confirm refraction stays aligned. ## Default Tuning Start with the asset defaults: - `resolution: 1.5` - `refraction: 0.007` - `aberration: 0.03` - `bevelDepth: 0.075` - `bevelWidth: 0.18` - `frost: 2.2` - `magnify: 1.006` - `shadow: false`, `specular: true`, `tilt: false` Read `references/tuning.md` before changing these values or adding several lenses. ## Quality Gates - Keep content as DOM text above the lens. Reject duplicated, blurred, or chromatical