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gauntletlisted

Use when the deliverable is a Gauntlet Loop prompt - "gauntlet this", "one-shot the whole thing", "write me a prompt that builds X in a fresh session against a real bar", or a front-end offered the gauntlet route on a greenfield ask and the user took it. The output is one handoff prompt for a fresh agentic session; the build itself never runs here. For a feature in an existing codebase reach for /plan-grill; for an epic that needs a shared foundation and parallelizable work-items, /groundwork.
yoelgal/agent-tools · ★ 1 · AI & Automation · score 68
Install: claude install-skill yoelgal/agent-tools
# Gauntlet - grill the idea, hand off one loop prompt A Gauntlet Loop is a way to run one long autonomous build: hand the lead agent a destination plus a reference artifact worth beating, then let builder-critic loops chase that reference until the human calls the run (step 3 owns the operative mechanics). The method comes from Matt Shumer's Claude-of-Duty run (credited in `NOTICE`); it generalizes past games to any software the loop can inspect: a web app, a CLI, a design system, an API. This skill's whole job is the prompt. It grills the idea until the prompt can be written, writes it, and hands it to the user to paste into a **fresh** session - fresh because the run wants its entire context budget, and because this conversation's history would leak your framing into decompositions the lead agent should own. When the conversation drifts toward building the thing here, hand the prompt over instead - a gauntlet run inside a half-spent session is the method minus its advantage. Read `.better-dev/overrides.md` first when a repo is wired; a project override wins over any default below. ## 1. Grill until the slots are settled Six slots decide the prompt. Batch the questions the conversation has not already answered; propose a default wherever one is sensible and let the user correct it - the grill is done when every slot is either filled or deliberately delegated to the run, not when the user stops answering. | Slot | What settles it | |---|---| | Goal | The destination in