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3metaJun

User

Portable engineering skills and installer for Codex, Claude Code, OpenCode, and pi.

49 indexed · 0 Featured · 0 stars · avg score 72
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Indexed Skills (49)

AI & Automation Listed

reproduce-and-fix-issues

Reproduce triaged Slack bugs through a configured app-control adapter, verify existing fixes, and open a bounded draft pull request only after before-and-after proof. Use only from the configured Benny repro automation.

0 Updated today
3metaJun
AI & Automation Listed

setup-benny

Configure Benny and prepare its triage and repro automations. Use when installing Benny or changing its Slack, tracker, repository, routing, control, model, or budget settings.

0 Updated today
3metaJun
Code & Development Listed

triage-issue-reports

Triage Slack issue reports with one thread-only verdict, evidence review, cause-aware routing, tracker dedupe, and fail-closed ticket creation. Use only from the configured Benny triage automation.

0 Updated today
3metaJun
Code & Development Listed

blast-radius

Find what a change could break beyond its diff, then prove the one or two safety-critical facts by running real code. Use for change-risk analysis, suspicious small diffs, migrations, or requests such as "what could this break?"

0 Updated today
3metaJun
Code & Development Listed

codebase-design

Design or review a module's public interface, seam placement, depth, and testability. Use for module boundaries, pass-through abstractions, dependency injection, or alternative interface designs, not routine implementation inside an established design.

0 Updated today
3metaJun
Code & Development Listed

create-verification-skill

Generate a durable project-local verification skill that launches and drives the real app, captures evidence, and cleans up safely. Use when the user explicitly asks to create or bootstrap a reusable verification or control workflow, not for a one-time verification pass.

0 Updated today
3metaJun
AI & Automation Listed

diagnosing-bugs

Diagnose hard, flaky, intermittent, environment-specific, or performance regressions, especially when a prior fix failed. Use a tight reproduction and falsifiable hypotheses; do not invoke for a straightforward bug with an obvious local cause and cheap test.

0 Updated today
3metaJun
Code & Development Listed

recall

Reconstruct recent working context from the active harness history, repository state, and shared project records, then return a concise current-state brief. Use for catch-up, resume, handoff, or "where did I leave off?"

0 Updated today
3metaJun
Code & Development Listed

show-me-your-work

Keep a reviewable, append-only TSV decision trail for long-running, unattended, multi-agent, or multi-phase work. Use when a human will review important choices and evidence after stepping away.

0 Updated today
3metaJun
DevOps & Infrastructure Listed

principle-boundary-discipline

Concentrate validation, narrowing, error translation, and framework adaptation at system boundaries while keeping internal business logic typed, trusted, and pure.

0 Updated today
3metaJun
Web & Frontend Listed

principle-build-the-lever

For repeated, bulk, or mechanically consistent edits, migrations, analyses, and checks, build the smallest rerunnable codemod, script, generator, or shared workflow when its reuse or proof value exceeds its cost.

0 Updated today
3metaJun
AI & Automation Listed

principle-fix-root-causes

Debug by reproducing the symptom, tracing the causal chain, and fixing the earliest incorrect assumption or state transition. Use for crashes, flaky behavior, restart failures, and recurring workarounds.

0 Updated today
3metaJun
Code & Development Listed

principle-make-operations-idempotent

Design commands, lifecycle steps, installers, migrations, and processing loops to converge safely across retries, crashes, and partial prior runs.

0 Updated today
3metaJun
AI & Automation Listed

principle-model-the-domain

Replace scattered conditionals, synchronized booleans, repeated shape assumptions, and ad hoc mutations with a structure that directly represents the domain.

0 Updated today
3metaJun
AI & Automation Listed

principle-prove-it-works

Verify completed work against the real artifact before declaring success. Use after implementation, configuration, migration, automation, or delegated work when compilation or self-report is not enough.

0 Updated today
3metaJun
DevOps & Infrastructure Listed

principle-separate-before-serializing-shared-state

Apply when concurrent actors may write the same file, branch, key, queue, or state object. Eliminate the shared write target first and serialize structurally only when a single canonical writer is a real invariant.

0 Updated today
3metaJun
Code & Development Listed

principle-sequence-verifiable-units

Break migrations, sweeps, multi-step changes, commits, and pull requests into small units that each end in a known, verifiable state before the next begins.

0 Updated today
3metaJun
Data & Documents Listed

principle-type-system-discipline

Use in statically typed code to make illegal states unrepresentable, distinguish semantic primitives, parse external data at boundaries, exhaust variants, and derive types from authoritative schemas.

0 Updated today
3metaJun
Testing & QA Listed

tdd

Use when the user explicitly requests TDD or a regression test, or when a bug has an obvious, cheap local test target. Skip when the test path is unclear, integration-heavy, brittle, or disproportionately expensive.

0 Updated today
3metaJun
AI & Automation Listed

typescript-best-practices

Apply strict, modern TypeScript practices when reading or editing .ts or .tsx files, especially domain modeling, boundary parsing, exhaustive variants, inference, and removal of unsafe casts or any.

0 Updated today
3metaJun
Code & Development Listed

architect

Sketch types, signatures, and module structure before code, then stay in the loop while implementation fills in. Use for /architect, 'architect this', 'design this', or non-trivial work where jumping to code would lock in the wrong shape.

0 Updated today
3metaJun
Code & Development Listed

arena

Spawn N parallel candidates at the same task, pick a base, graft the strongest parts of the losers into it. Use for /arena, 'arena this', 'throw it in the arena', or when one attempt at a non-trivial artifact would lock in the wrong shape.

0 Updated today
3metaJun
Code & Development Listed

automate-me

Use for "automate me", "create/update/refresh my -mode skill", "turn/capture my preferences or working style into a skill", or wanting agents to follow how the user works. Drafts or revises a personal -mode skill via the skill-authoring workflow and unslop, optionally pulling fresh evidence from recent transcripts.

0 Updated today
3metaJun
Code & Development Listed

figure-it-out

Design an auditable playbook when no narrower one fits: a large migration, an ambitious multi-part change, or work a human reviews after stepping away. Scales rigor to the task, runs a hypothesis loop, and logs decisions via show-me-your-work. Use for /figure-it-out, 'figure it out', a large migration, or when no narrower playbook applies.

0 Updated today
3metaJun
AI & Automation Listed

how

Use for "how does X work", code walkthroughs before changing something, and placement / ownership / layering questions ("where should this live", "which package owns this", "is this the right layer"). Explains subsystem architecture, runtime flow, onboarding mental models. Use why for motivation.

0 Updated today
3metaJun
AI & Automation Listed

interrogate

Use for "interrogate", "adversarial review", "multi-model review", "challenge this", "stress test this code", "find blind spots", or "tear this apart". Multiple LLM reviewers challenge changes from independent angles.

0 Updated today
3metaJun
AI & Automation Listed

maintain-verification-skill

Periodic pass that keeps a project's verification skill and feature map honest: parallel source readers per feature, one live session driving every feature, at most one PR of proven corrections. Use for /maintain-verification-skill or "audit the verify skill".

0 Updated today
3metaJun
AI & Automation Listed

make-bot-ui

Use when building a custom UI (page, dashboard, buttons) that should wake a Grok Bot over a webhook, when the user must provide a webhook sender key, or when exposing that UI on Tailscale.

0 Updated today
3metaJun
AI & Automation Listed

meta-mode

Route a non-trivial engineering task through a verifiable mstack workflow and the capabilities available in the current harness.

0 Updated today
3metaJun
AI & Automation Listed

no-comments

Delegate comment review, fix accepted findings, and offer encodings for claimed constraints.

0 Updated today
3metaJun
Testing & QA Listed

principle-test-behavior-not-implementation

Apply when you write, change, or keep a test. Call the code the way its users do and assert the result they observe against a literal expected value. If the test would still pass when every imported function returns undefined, rewrite the assertion or delete the test.

0 Updated today
3metaJun
Code & Development Listed

reflect

Spawn three parallel review subagents over the active transcript, surface learnings, and route each to a concrete edit on an existing skill. Use when the user says reflect.

0 Updated today
3metaJun
AI & Automation Listed

setup-mstack

Configure the model used by each mstack role. Use for /setup-mstack, configuring mstack models, or changing model choices.

0 Updated today
3metaJun
AI & Automation Listed

teach

Explain a body of work plainly so a person actually understands it. Runs the `how` and `why` skills and weaves what they find into one clear explanation. Use for 'teach me this', 'help me really understand X', 'explain this change or subsystem to me'.

0 Updated today
3metaJun
Code & Development Listed

technical-writing

Layered technical-writing standard: Diátaxis structure, Google developer style sentences, STE instruction rules, Global English syntax. Use for /technical-writing or when writing or reviewing docs, RFCs, readmes, PR descriptions, or commit messages.

0 Updated today
3metaJun
DevOps & Infrastructure Listed

principle-attack-the-premise

Apply when two or more fixes that share one premise have failed the same gate. Take a census of which actors hold the imbalance before the next fix, then question the premise instead of writing another fix that assumes it.

0 Updated today
3metaJun
Code & Development Listed

principle-encode-lessons-in-structure

Apply when you catch yourself writing the same instruction a second time, or notice a recurring correction. Encode the rule as a lint, metadata flag, runtime check, or script instead of more text.

0 Updated today
3metaJun
Code & Development Listed

principle-exhaust-the-design-space

Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing.

0 Updated today
3metaJun
DevOps & Infrastructure Listed

principle-experience-first

Apply when product, UX, or feature-scope tradeoffs come up. Choose user delight over implementation convenience; ship fewer polished features over more rough ones.

0 Updated today
3metaJun
DevOps & Infrastructure Listed

principle-foundational-thinking

Apply before writing logic: choosing core types and data structures, sequencing scaffold-vs-feature work, asking what concurrent actors share. Get the data structures right so downstream code becomes obvious.

0 Updated today
3metaJun
DevOps & Infrastructure Listed

principle-guard-the-context-window

Apply when context is filling up: large outputs, long files, repeated reads, fan-out planning. Route bulk to subagents; keep summaries in the main thread, not raw payloads.

0 Updated today
3metaJun
Code & Development Listed

principle-laziness-protocol

Apply when refactoring, evaluating diff size, or tempted to add abstractions, layers, or signal threading. Bias toward deletion and the smallest change that solves the problem.

0 Updated today
3metaJun
DevOps & Infrastructure Listed

principle-migrate-callers-then-delete-legacy-apis

Apply when introducing a new internal API while old callers still exist. Migrate callers and delete the old API in the same wave instead of preserving compatibility layers.

0 Updated today
3metaJun
Code & Development Listed

principle-minimize-reader-load

Apply when reviewing or shaping code that's hard to trace. Count layers between question and answer, and hidden state in the reader's head; collapse one-caller wrappers and shrink mutable scope.

0 Updated today
3metaJun
DevOps & Infrastructure Listed

principle-never-block-on-the-human

Apply when tempted to ask 'should I do X?' on reversible work. Proceed, present the result, let the human course-correct after the fact; reserve confirmation for irreversible actions.

0 Updated today
3metaJun
DevOps & Infrastructure Listed

principle-outcome-oriented-execution

Apply during planned rewrites and migrations with explicit phase boundaries. Converge on the target architecture; don't preserve smooth intermediate states with throwaway compatibility code.

0 Updated today
3metaJun
Web & Frontend Listed

principle-redesign-from-first-principles

Apply when integrating a new requirement into an existing design. Redesign as if the requirement had been a foundational assumption from day one, instead of bolting it on.

0 Updated today
3metaJun
Code & Development Listed

principle-subtract-before-you-add

Apply when sequencing an addition, refactor, or rewrite. Remove dead code, redundant validators, and stub references first, then build on the simpler base.

0 Updated today
3metaJun
AI & Automation Listed

swarm

Fan out N parallel workers, drain them, and return one report. Use for /swarm, 'swarm this', or parallel coverage, races, gauntlets, and exploration.

0 Updated today
3metaJun

Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.