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CypherPoet

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An interactive Three.js gallery hosting NASA's Astronomy Picture of the Day

13 indexed · 0 Featured · 0 stars · avg score 72
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Indexed Skills (13)

Web & Frontend Listed

capture-museum-media

Regenerate every PNG + the walkthrough video under media/ for the Air & Space Museum project. Use when the scene changes, the HUD restyles, the radio gets new stations, or anything visual gets refreshed. Triggers on phrases like "refresh the screenshots", "regenerate media", "update the README images", or "capture new walkthrough".

0 Updated today
CypherPoet
Testing & QA Listed

playwright-cli

Automate browser interactions, test web pages and work with Playwright tests.

0 Updated today
CypherPoet
Web & Frontend Listed

project-badges

Generate shields.io badge rows for project READMEs using personal link and project metadata. Use when the user asks to add badges, project links, social links, license badges, or shield badges to a README.

0 Updated today
CypherPoet
Web & Frontend Listed

threejs-animation

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

0 Updated today
CypherPoet
Data & Documents Listed

threejs-fundamentals

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

0 Updated today
CypherPoet
Web & Frontend Listed

threejs-geometry

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

0 Updated today
CypherPoet
Web & Frontend Listed

threejs-interaction

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

0 Updated today
CypherPoet
Web & Frontend Listed

threejs-lighting

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

0 Updated today
CypherPoet
Web & Frontend Listed

threejs-loaders

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

0 Updated today
CypherPoet
Web & Frontend Listed

threejs-materials

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

0 Updated today
CypherPoet
Web & Frontend Listed

threejs-postprocessing

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

0 Updated today
CypherPoet
Web & Frontend Listed

threejs-shaders

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

0 Updated today
CypherPoet
Web & Frontend Listed

threejs-textures

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

0 Updated today
CypherPoet

Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.