← All creators

TMHSDigital

User

Skills, rules, snippets, templates, and runnable examples for Blender Python development targeting Blender 5.2 LTS (current stable) with Blender 4.5 LTS fallback. Blender 5.1 is prior stable. 16 skills, 9 rules, 3 templates, 27 snippets, 59 examples, 26 showcase pieces.

16 indexed · 0 Featured · 14 stars · avg score 66
Prolific

Categories

Indexed Skills (16)

AI & Automation Listed

bake-high-to-low

Cage-bake high-poly surface detail onto a low-poly target as a tangent-space normal map. Cycles CPU, selected-to-active, active image node, UV layer, save_render. Targets 5.2 LTS with 4.5 LTS fallback.

14 Updated today
TMHSDigital
Code & Development Listed

addon-scaffolding

Scaffold a Blender add-on against the Extensions Platform format with blender_manifest.toml, modular file layout, and the register_classes_factory pattern. Targets Blender 5.2 LTS with 4.5 LTS fallback.

14 Updated today
TMHSDigital
AI & Automation Listed

ai-mesh-cleanup

Ordered cleanup for an imported generated mesh. Unit scale, transform apply, origin, normals, evaluated triangle count, decimate to budget, convex collider. Targets 5.2 LTS with 4.5 LTS fallback.

14 Updated today
TMHSDigital
API & Backend Listed

bl-info-migration

Migrate a legacy bl_info-format add-on to the Extensions Platform. Three concrete steps, before-and-after diff, dual-format pattern for backward compatibility, and answers to "is bl_info still supported?" Targets Blender 5.2 LTS.

14 Updated today
TMHSDigital
AI & Automation Listed

custom-properties

Define and bind Blender custom properties via bpy.props using the type annotation form, with PropertyGroup for grouping, PointerProperty for binding, and the four storage location options for Scene/Object/WindowManager/AddonPreferences. Targets 5.2 LTS.

14 Updated today
TMHSDigital
Data & Documents Listed

depsgraph-and-evaluated-data

Read the actual evaluated geometry the user sees by going through the dependency graph rather than reading raw `obj.data`. Covers `evaluated_get`, `to_mesh`, `to_mesh_clear`, and the lifetime rules that prevent crashes and memory leaks. Targets Blender 5.2 LTS.

14 Updated today
TMHSDigital
API & Backend Listed

drivers-and-app-handlers

Drive properties from expressions or other properties via the Driver API, and react to scene events via the bpy.app.handlers callbacks. Covers driver_namespace for Python functions, the new exit_pre handler in 5.1, and the must-be-fast contract for any handler.

14 Updated today
TMHSDigital
AI & Automation Listed

engine-export-presets

Unity, Godot, and Unreal glTF/FBX export presets. glTF uses export_yup; FBX uses axis_forward/axis_up plus centimeter scale. Targets 5.2 LTS with 4.5 LTS fallback.

14 Updated today
TMHSDigital
AI & Automation Listed

geometry-nodes-python

Programmatically construct Geometry Nodes trees in Blender 5.x via bpy.data.node_groups, interface socket creation, node instantiation by RNA name, link wiring, and applying as a NODES modifier. Includes Bundles for grouped sockets.

14 Updated today
TMHSDigital
Code & Development Listed

headless-batch-scripting

Run Blender headless via blender --background --python script.py for batch jobs. What changes without a UI, how to avoid UI-dependent operators, the temp_override pattern when ops must be used, and argparse after the -- separator.

14 Updated today
TMHSDigital
AI & Automation Listed

mesh-editing-and-bmesh

Performant mesh manipulation in Blender. When to use bpy.data vs bpy.ops vs bmesh, the canonical bm.new/free pattern, foreach_set bulk vertex injection, and depsgraph evaluation for modifier-applied geometry. Targets 5.2 LTS.

14 Updated today
TMHSDigital
API & Backend Listed

operators

Author Blender operators with bpy.types.Operator, bl_idname conventions, the poll/invoke/execute/modal lifecycle, REGISTER and UNDO options, and defensive context handling. Targets 5.2 LTS with 4.5 LTS compatibility.

14 Updated today
TMHSDigital
AI & Automation Listed

procedural-materials-and-shaders

Build materials and shader graphs from Python by enabling nodes, instantiating shader nodes, setting socket default values, and wiring links. Targets Blender 5.2 LTS EEVEE Next and Cycles. Avoids the (deferred to 2027) Layered Textures roadmap.

14 Updated today
TMHSDigital
AI & Automation Listed

slotted-actions-animation

Animate from Python under the Slotted Actions architecture (data model shipped in Blender 4.4). Action contains Layers contain Strips contain Channelbags. Cross-version channelbag access - action_ensure_channelbag_for_slot is new in 5.0; on 4.4/4.5 LTS use strip.channelbag(slot, ensure=True) or the still-present legacy action.fcurves.

14 Updated today
TMHSDigital
Web & Frontend Listed

ui-panels

Author Blender UI panels with bpy.types.Panel, declarative draw(), bl_space_type and bl_region_type, layout primitives like row/column/split, and conditional UI via .enabled. Targets 5.2 LTS.

14 Updated today
TMHSDigital
Code & Development Listed

vse-python

Build Video Sequence Editor timelines from Python. SequenceEditor.strips vs .sequences, new_effect length vs frame_end, and the 5.2 COLOR strip width/height bake from scene resolution.

14 Updated today
TMHSDigital

Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.