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corevider

User

A desktop workspace where a named crew of CLI coding agents works in parallel across real git worktrees

7 indexed · 0 Featured · 2 stars · avg score 76
Prolific

Categories

Indexed Skills (7)

Code & Development Listed

commanding-a-crew

Turn one goal into steps other agents can finish, then see it through.

2 Updated today
corevider
Code & Development Listed

commanding-a-workspace

Command several projects at once through the commander of each one.

2 Updated today
corevider
Code & Development Listed

architecture-diagrams

Draw a system so a newcomer can find their way in it.

2 Updated today
corevider
Code & Development Listed

code-review

Review a diff for defects that matter, in a fixed order.

2 Updated today
corevider
Code & Development Listed

systematic-debugging

Find the cause of a defect by measurement instead of guesswork.

2 Updated today
corevider
Code & Development Listed

test-driven-development

Drive a change from a failing test that describes the behaviour.

2 Updated today
corevider
Web & Frontend Listed

threejs-3d-generator-meshy

Generate, texture, retexture, remesh, rig, animate, and download 3D assets for Three.js games using the Meshy API. Use for text-to-3D, image-to-3D, multi-view image-to-3D, game-ready GLB/FBX assets, characters, creatures, props, weapons, buildings, humanoid auto-rigging, a 678-clip mocap animation library, text-to-motion custom clips, retexturing, retopology/decimation, and browser asset pipelines. Ships a three.js clip viewer for verifying rigs and animations in a real browser. Use instead of threejs-3d-generator (Tripo) when the user asks for Meshy, when a humanoid character needs many animation clips, or when Tripo credits are exhausted. Pair with threejs-image-generator for concepts and reference images before image-to-3D.

0 Updated 1 weeks ago
corevider

Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.