corevider
UserA desktop workspace where a named crew of CLI coding agents works in parallel across real git worktrees
Categories
Indexed Skills (7)
commanding-a-crew
Turn one goal into steps other agents can finish, then see it through.
commanding-a-workspace
Command several projects at once through the commander of each one.
architecture-diagrams
Draw a system so a newcomer can find their way in it.
code-review
Review a diff for defects that matter, in a fixed order.
systematic-debugging
Find the cause of a defect by measurement instead of guesswork.
test-driven-development
Drive a change from a failing test that describes the behaviour.
threejs-3d-generator-meshy
Generate, texture, retexture, remesh, rig, animate, and download 3D assets for Three.js games using the Meshy API. Use for text-to-3D, image-to-3D, multi-view image-to-3D, game-ready GLB/FBX assets, characters, creatures, props, weapons, buildings, humanoid auto-rigging, a 678-clip mocap animation library, text-to-motion custom clips, retexturing, retopology/decimation, and browser asset pipelines. Ships a three.js clip viewer for verifying rigs and animations in a real browser. Use instead of threejs-3d-generator (Tripo) when the user asks for Meshy, when a humanoid character needs many animation clips, or when Tripo credits are exhausted. Pair with threejs-image-generator for concepts and reference images before image-to-3D.
Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.