genart-ops

Solid

Generative art programming - three.js scenes, p5.js sketches, SVG generation, GLSL shaders, procedural algorithms, and color for creative coding. Use for: generative art, creative coding, three.js, p5.js, SVG, GLSL, shader, noise, perlin, simplex, flow field, particle system, SDF, ray marching, procedural, L-system, voronoi, delaunay, cellular automata, wave function collapse, instanced mesh, post-processing, bloom, WebGL, canvas, fragment shader, vertex shader, FBM, domain warping.

AI & Automation 42 stars 7 forks Updated 1 weeks ago MIT

Install

View on GitHub

Quality Score: 87/100

Stars 20%
54
Recency 20%
90
Frontmatter 20%
70
Documentation 15%
100
Issue Health 10%
80
License 10%
100
Description 5%
100

Skill Content

# Generative Art Operations Practical patterns for creative coding and generative art. Covers three.js, p5.js, SVG generation, GLSL shaders, procedural algorithms, and color theory for computational aesthetics. > Color-ops handles CSS color, accessibility, and design tokens. This skill focuses on generative/procedural color techniques (palette algorithms, shader color, gradient interpolation in perceptual space). > > Application/game-scale three.js — GLTF asset pipelines, AnimationMixer, fixed-timestep game loops, physics (rapier/cannon-es), react-three-fiber, instancing/disposal at scale — is [threejs-ops](../threejs-ops/SKILL.md). This skill owns the creative/shader side of three.js. The detailed code, technique walkthroughs, and parameter tables live in the references below. This body holds the decisions: which surface, which algorithm, which color space, in what order. ## Workflow & tool selection Pick the **rendering surface** first — it determines everything downstream: | Goal | Surface | Reference | |---|---|---| | 2D sketches, fast iteration, teaching | p5.js (Canvas2D or WebGL) | [p5-sketches](references/p5-sketches.md) | | 3D scenes, camera, lighting, post-processing | three.js | [threejs-scenes](references/threejs-scenes.md) | | Per-pixel fields, full-screen shaders, ray marching | raw GLSL / WebGL fragment | [glsl-shaders](references/glsl-shaders.md) | | Resolution-independent vectors, plotter/print | SVG | [svg-generation](references/svg-generation.md) | T...

Details

Author
0xDarkMatter
Repository
0xDarkMatter/claude-mods
Created
10 months ago
Last Updated
1 weeks ago
Language
Shell
License
MIT

Integrates with

Bundled in these plugins

Similar Skills

Semantically similar based on skill content — not just same category

Web & Frontend Solid

design-generative-art

Create algorithmic art using p5.js, Canvas API, or SVG with seeded randomness and interactive parameters. Use when user requests generative art, procedural art, flow fields, particle systems, creative coding, noise patterns, mathematical visualizations, or asks for "art from code", "generate visuals", or "interactive animation".

9 Updated today
kensaurus
Web & Frontend Listed

generative-motion

Make beautiful algorithmic animation — flow fields, particle systems with trails, strange attractors, slime-mold and boid simulations, reaction-diffusion, domain-warped noise, and shader-driven motion. Use this skill for generative art, creative coding, ambient backdrops, music visualisers, hero backgrounds, screensavers, generative wallpaper, data-driven art, or any request for a "cool animation", "something generative", "abstract motion", "particle effect", "flow field", "noise animation", or work referencing p5.js, Three.js, canvas, WebGL, GLSL, Processing, openFrameworks, TouchDesigner, or shaders. Trigger whenever motion is the artwork rather than the interface.

2 Updated 2 months ago
jangles-byte
Code & Development Listed

algorithmic-art

Use when the user wants to create generative art, algorithmic art, creative coding, or code-driven visuals — including flow fields, particle systems, noise-based art, Lissajous figures, recursive trees, Voronoi patterns, L-systems, fractals, or any interactive p5.js sketch. Trigger phrases: 'generative art', 'algorithmic art', 'flow field', 'particle system', 'make art with code', 'creative coding', 'p5.js sketch', 'procedural art', 'noise art', 'make something visual with code', 'code art'.

2 Updated yesterday
Tamircohen28