export

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Use when a OpenChatCut video editing or creation workflow needs export, render, download, share, final delivery, subtitle-file export, render choice, local-only asset handling, or export fallback explanation.

AI & Automation 548 stars 60 forks Updated today AGPL-3.0

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Skill Content

# Export Use OpenChatCut's export tools for delivery. An export request should call `submit_export` (or `submit_render_job` for async), then use `track_export` for status and final delivery when the result is not returned immediately. Default policy: - Prefer `submit_export` when the user asks to export/share/finalize the OpenChatCut timeline. - Keep originals local by default during editing. Upload originals only when a cloud export/proof needs remote assets and the user has not forbidden upload. - Do not wrap sandbox `ffmpeg` work as a OpenChatCut tool. Use sandbox `ffmpeg` for full video processing only when the user explicitly asks for a standalone local-file operation outside a OpenChatCut editing workflow. For OpenChatCut editing tasks, do not produce a pre-edited or flattened local render as the primary review/final deliverable; use OpenChatCut export. ## Durable Export Use `submit_export` for the execution path: ```json { "format": "video", "codec": "h264", "resolution": "1080p", "fps": 30, "name": "final-cut" } ``` Video codec options are `h264` (MP4, default) and `vp8` (WebM). Video frame-rate options match the editor UI: `24`, `25`, `30`, `50`, or `60`; omit `fps` to match the timeline. Audio export is MP3: pass `"format":"audio"` and omit `codec` / `fps` unless you explicitly pass `"codec":"mp3"`. `submit_export` returns a durable `renderId`. Some export types, such as subtitle files, may complete immediately and return `downloadUrl`; video/audio...

Details

Author
0xsline
Repository
0xsline/OpenChatCut
Created
1 weeks ago
Last Updated
today
Language
TypeScript
License
AGPL-3.0

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