console-get-logs

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Retrieve Unity Editor logs from the MCP plugin's `LogCollector`, optionally filtered by log type or time window. Useful for debugging and monitoring Editor activity.

AI & Automation 2,976 stars 277 forks Updated today Apache-2.0

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Skill Content

# Console / Get Logs Retrieves Unity Editor logs. Useful for debugging and monitoring Unity Editor activity. ## Inputs - `maxEntries` (default 100, minimum 1) — caps the size of the returned array. - `logTypeFilter` — Unity `LogType` filter; `null` returns all severities. - `includeStackTrace` (default `false`) — include stack-trace strings in each entry. - `lastMinutes` (default 0) — when non-zero, only logs from the last N minutes are returned. ## How to Call ```bash unity-mcp-cli run-tool console-get-logs --input '{ "maxEntries": 0, "logTypeFilter": "string_value", "includeStackTrace": false, "lastMinutes": 0 }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool console-get-logs --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool console-get-logs --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|------|----------|-------------| | `maxEntries` | `integer` | No | Maximum number of log entries to return. Minimum: 1. Default: 100 | | `logTypeFilter` | `any` | No | Filter by log type. 'null' means All. | | `includeStackTrace` | `boolean` | No | Include stack t...

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Author
IvanMurzak
Repository
IvanMurzak/Unity-MCP
Created
1 years ago
Last Updated
today
Language
C#
License
Apache-2.0

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