console-get-logs
SolidRetrieve Unity Editor logs from the MCP plugin's `LogCollector`, optionally filtered by log type or time window. Useful for debugging and monitoring Editor activity.
Install
Quality Score: 93/100
Skill Content
Details
- Author
- IvanMurzak
- Repository
- IvanMurzak/Unity-MCP
- Created
- 1 years ago
- Last Updated
- today
- Language
- C#
- License
- Apache-2.0
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
console-clear-logs
Clear the MCP log cache (used by 'console-get-logs') and the Unity Editor Console window. Useful for isolating logs to a specific action by clearing the slate first.
editor-selection-get
Get information about the current Selection in the Unity Editor — active object, active transform, selected GameObjects, transforms, instance IDs, and asset GUIDs (each enrichment is opt-in). Pair with 'editor-selection-set' to change the selection.
unity-console
Unity 콘솔 로그를 읽어 에러·경고를 분류하고 원인 분석 및 수정 방법을 제안합니다. UnityMCP read_console 툴을 사용합니다. Usage: /unity-console
assets-find-built-in
Search the built-in assets of the Unity Editor (located at Resources/unity_builtin_extra). Filters by name and/or type; built-in assets have no GUID so GUID-based lookups are not supported.
package-list
List all UPM packages installed in the Unity project — name, version, source, description. Optionally filter by source (registry, embedded, local, git, built-in, local tarball), by name/display/description substring, and by direct-dependency-only.