chaos-engineer
FeaturedDesigns chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems, fault injection, Chaos Monkey, Litmus Chaos.
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Quality Score: 94/100
Skill Content
Details
- Author
- Jeffallan
- Repository
- Jeffallan/claude-skills
- Created
- 10 months ago
- Last Updated
- 1 weeks ago
- Language
- Python
- License
- MIT
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Bundled in these plugins
Similar Skills
Semantically similar based on skill content — not just same category
chaos-engineer
Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems.
chaos-experiment
Design and document chaos engineering experiments. Guide steady state baseline, hypothesis formation, failure injection plans, and results analysis. Use when you say "design a chaos experiment", "plan a game day", "failure injection", "test resilience", or "chaos engineering". Do NOT use for security threat analysis (use threat-modeling) or pre-launch project risk identification (use pre-mortem).
chaos-engineering
When the user wants to design, run, or operate chaos experiments to validate system resilience. Use when the user mentions "chaos engineering," "chaos testing," "fault injection," "Chaos Monkey," "Chaos Mesh," "Gremlin," "Litmus," "Steadybit," "Toxiproxy," "AWS FIS," "kill the database," "latency injection," "GameDay," "blast radius," or "principles of chaos." For security testing see security-testing. For fault simulation in unit tests see wiremock and mutation-testing. For perf testing see k6 / gatling.