agent-teams-command

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Ender's Game approach to commanding Claude Code Agent Teams. Strategic multi-agent orchestration with Karpathy Agentic Engineering principles — plan, act, observe, iterate. L1-L5 commander progression.

AI & Automation 101 stars 15 forks Updated yesterday MIT

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# Ender's Game: Agent Teams Command System > "Ender knew, even as he gave the order, that this was the way victory would come — not through strength, but through understanding." — Orson Scott Card > This is not a "feature" — this is a **command system**. You are not "using" Agent Teams. You are **commanding a fleet**. Based on Karpathy's Agentic Engineering framework, transforming Claude Code Agent Teams into a complete operational architecture. ## Command Philosophy: Ender's Three Principles | Principle | Meaning | Agent Teams | |-----------|---------|-------------| | **Trust Your Commander** | Ender commands through squad leaders, not every soldier | Let Team Lead coordinate; you don't micromanage each agent | | **Understanding Over Strength** | Study the enemy's thinking | Know each agent's capability; choose Opus vs Sonnet deliberately | | **Asymmetric Tactics** | Solve problems in unexpected ways | Let agents QA each other; parallel multi-directional exploration | ## Usage Template **Prompt** ```text Use agent-teams-command for this project. Split work into roles, define ownership, coordinate progress, and verify the integrated result. ``` **Use Case** - Coordinating multi-agent work when a task is too large for one linear agent pass. **Expected Result** - The agent produces a team plan with roles, responsibilities, communication cadence, integration points, and verification gates. **Output Example** - A team map with agent roles, owned files or modules, deliver...

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Author
Mark393295827
Repository
Mark393295827/third-brain-v5-skills
Created
3 weeks ago
Last Updated
yesterday
Language
HTML
License
MIT

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