loop-engineering
SolidUse when a repeatable task must become a bounded Trigger -> Execute -> Verify -> State loop, scheduled automation, goal agent, or metric-driven research cycle.
AI & Automation 123 stars
18 forks Updated 3 days ago MIT
Install
Quality Score: 83/100
Stars 20%
Recency 20%
Frontmatter 20%
Documentation 15%
Issue Health 10%
License 10%
Description 5%
Skill Content
# Loop Engineering
<skill_contract>
<input>A repeatable task with inspectable state, finite budgets, permissions, and an independent verifier.</input>
<output>A validated Trigger -> Execute -> Verify -> State contract plus resumable run receipts.</output>
<done>The declared metric or stop condition is supported by fresh validator and verifier evidence.</done>
<non_goals>Dependency-graph orchestration, unbounded autonomy, or self-certified completion.</non_goals>
Build loops only when repeated execution creates evidence. Every loop needs admission, a validated contract, durable state, independent evaluation, bounded retries, stop/recovery rules, and a final receipt.
## Usage Template
Provide: objective, trigger, scope/non-goals, inputs, state/artifact paths, metric, verifier, permissions, budgets, stop condition, recovery, and write-back. See `references/ci-repair-loop-example.md` for a worked contract.
## Workflow
<intake>
Select one mode:
- **Goal:** run until a defined end state or cap.
- **Loop:** poll/iterate while eligible work exists.
- **Automation:** start from an external schedule/event; the trigger is not execution evidence.
- **AutoResearch:** vary experiments against an objective metric in a sandbox.
Admit only if work is repeatable, outputs are inspectable, a verifier exists, failures are recoverable, and autonomy is worth the orchestration/review cost. Otherwise use a one-shot workflow.
Use `graph-engineering` instead when explicit data depende...
Details
- Author
- Mark393295827
- Repository
- Mark393295827/third-brain-v5-skills
- Created
- 2 months ago
- Last Updated
- 3 days ago
- Language
- HTML
- License
- MIT
Related Skills
AI & Automation Featured
code-simplifier
Review RTK Rust code for idiomatic simplification. Detects over-engineering, unnecessary allocations, verbose patterns. Applies Rust idioms without changing behavior.
73,603 Updated today
rtk-ai AI & Automation Featured
design-patterns
Rust design patterns for RTK. Newtype, Builder, RAII, Trait Objects, State Machine. Applied to CLI filter modules. Use when designing new modules or refactoring existing ones.
73,603 Updated today
rtk-ai AI & Automation Featured
issue-triage
Issue triage: audit open issues, categorize, detect duplicates, cross-ref PRs, risk assessment, post comments. Args: "all" for deep analysis of all, issue numbers to focus (e.g. "42 57"), "en"/"fr" for language, no arg = audit only in French.
73,603 Updated today
rtk-ai