higgsfield-scene-engine
FeaturedTests whether a scene is structurally worth generating before any shot is prompted — a five-element engine of Goal, Obstacle, Tactic, Reversal, and Value Shift. Use when the user has a scene, sequence, beat outline, or script and wants it audited or strengthened; when a sequence generates cleanly but lands flat and nobody can say why; when shots look good individually but the run of them does not build; or when the user asks 'is this scene working', 'what's weak here', or 'why doesn't this land'. Upstream of prompting — it decides WHICH shots deserve the credits, not how to write them. Pairs with higgsfield-character-design (who the characters are) and higgsfield-shotlist-director (turning the settled scene into shots).
Install
Quality Score: 92/100
Skill Content
Details
- Author
- OSideMedia
- Repository
- OSideMedia/higgsfield-ai-prompt-skill
- Created
- 6 months ago
- Last Updated
- 2 weeks ago
- Language
- Python
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
higgsfield-acting
Writes the character-performance layer of a video prompt as behavior under pressure, not displayed emotion — objective, obstacle, tactics, beats, subtext, listening, body/status/proxemics, and mandatory eye life. Produces a reusable 150–220-word acting master profile per character plus a per-scene rewrite of it, and a locked voice prompt. Use whenever a prompt needs acting, performance, or emotion direction; whenever characters read wooden, dead-eyed, or 'AI'; whenever a character must stay themselves across many shots; or when the user asks for character behavior, mannerisms, tics, a gait, or how someone reacts. Pairs with higgsfield-facs (muscle-level AU codes) and higgsfield-seedance (the prompt the paragraph goes into).
higgsfield-troubleshoot
Use when a Higgsfield generation fails, produces poor quality, looks wrong, doesn't match the prompt, or the user needs to fix or improve an output.
scene-architecture
A scene-craft coach that teaches scene structure (goal, conflict, disaster; scene and sequel) framed by the writer's intent and level, sets a laddered drill, has the writer write it, then scores and ranks the attempt against scene criteria and assigns the next drill. Use it when a writer wants to deliberately strengthen how they build scenes. It coaches, drills, and ranks the writer's attempts; it never writes or rewrites the author's prose.