fix
SolidApply code changes and fixes. Writes implementation code, applies bug fixes, and verifies changes with tests. Core action hub in the development mesh.
Install
Quality Score: 88/100
Skill Content
Details
- Author
- Rune-kit
- Repository
- Rune-kit/rune
- Created
- 5 months ago
- Last Updated
- 3 days ago
- Language
- JavaScript
- License
- MIT
Bundled in these plugins
Similar Skills
Semantically similar based on skill content — not just same category
debug
Root cause analysis for bugs and unexpected behavior. Traces errors through code, uses structured reasoning, and hands off to fix when cause is found. Core of the debug↔fix mesh. When the diagnosed cause is a memory leak in a long-running process, escalates to perf for cost-impact framing (leaks drive OOM-restart → cold-start → autoscaler spend, often 20-40% bill inflation).
fix
Use when repairing a concrete bug, regression, failing test, stack trace, or broken behavior. Diagnose only as far as needed to make a minimal verified repair, then write one `fixed.md` record. Use scout or independent review when the cause, blast radius, or risk is uncertain; do not impose incident ceremony on a local fix.
fix
Applies targeted fix to known bug/lint error, verifies with same command that surfaced it. Triggers: fix, apply fix, fix bug, fix lint, targeted fix.