general-video

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The fallback workflow for authoring custom HyperFrames video compositions at any length or format — longer or multi-scene pieces, brand / sizzle reels, montages, title cards, static loops, and freeform compositions. Input- and length-agnostic. If a specialized workflow clearly fits the input — a marketed product, a website, a topic explainer, a GitHub PR, existing footage, a short motion graphic, or a Remotion port — prefer it (see /hyperframes); use this only as the general fallback when none fit.

AI & Automation 103 stars 7 forks Updated today MIT

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Skill Content

# general-video — general video workflow > **Confirm the route before you build.** This is the **fallback** for custom composition authoring. If the input clearly fits a specialized workflow, prefer it: topic explainer → `/faceless-explainer`; GitHub PR → `/pr-to-video`; existing footage → `/embedded-captions` · `/talking-head-recut`; short unnarrated motion graphic → `/motion-graphics`. **Out of scope**: live / at-render-time data, NLE-style editing of a finished video, or producing footage HyperFrames can't capture. Unsure? **Read `/hyperframes` first.** **Build exactly what was asked.** A title card is a title card — not a title card + three supporting scenes + captions. If extra scenes or elements would genuinely improve the piece, _propose_ them; don't add them silently. For small edits (fix a color, adjust one duration, add one element), skip the planning steps and go straight to the build. ## Approach ### Discovery — open-ended requests only For vague, exploratory requests ("make something for our brand", "a cool intro") — understand intent before picking colors: - **Audience** — who watches? developers / executives / general consumers? - **Platform** — where does it play? social (15s) / website hero / product demo / internal? - **Priority** — what matters most? motion quality / content accuracy / brand fidelity / speed? - **Variations** — one best shot, or 2-3 meaningfully different options (different pacing, energy, or structure — not just color swaps)? For sp...

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Author
Sma1lboy
Repository
Sma1lboy/rove
Created
3 months ago
Last Updated
today
Language
TypeScript
License
MIT

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Code & Development Listed

general-video

The fallback workflow for authoring or editing any custom HyperFrames composition at any length or format — longer / multi-scene pieces, brand and sizzle reels, montages, title cards, static loops, freeform builds. Use only when no specialized workflow fits the input; routing table at /hyperframes.

1 Updated 3 weeks ago
jpratt9
AI & Automation Listed

hyperframes

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For dev-loop CLI commands (init, lint, inspect, preview, render) see the hyperframes-cli skill; for asset preprocessing commands (tts, transcribe, remove-background) see the hyperframes-media skill.

3 Updated 1 weeks ago
milodule3-debug
AI & Automation Listed

hyperframes

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For dev-loop CLI commands (init, lint, inspect, preview, render) see the hyperframes-cli skill; for asset preprocessing commands (tts, transcribe, remove-background) see the hyperframes-media skill.

1 Updated 6 days ago
wesleysimplicio