genesis-development
FeaturedThis skill should be used when developing, debugging, refactoring, or building Genesis itself — tasks like "fix this in Genesis", "add a new MCP tool", "wire up the runtime", "Genesis won't start", "create a worktree", "debug the bridge", or "add a capability". Applies to any task modifying files under src/, .claude/, or tests/. Do NOT load for Genesis-as-tool work ("summarize this", "write a LinkedIn post", "research X") or general questions unrelated to Genesis internals.
Install
Quality Score: 91/100
Skill Content
Details
- Author
- WingedGuardian
- Repository
- WingedGuardian/GENesis-AGI
- Created
- 4 months ago
- Last Updated
- today
- Language
- Python
- License
- MIT
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
genesis
Use this skill BEFORE drafting any agentic primitive module (skill, persona scoping file, scope-attached rule file, orchestrator workflow) or when refactoring an existing one. Activate whenever the task asks to design, restructure, or critique an agentic module across any agent harness (Claude Code, Copilot, Cursor, OpenCode, Codex), or when the task asks to make a workflow cost-effective, route model calls by capability, design for cache discipline, prune token spend, or pick a model class. This skill drives an 8-step disciplined design process whose output is mermaid diagrams + an interface sketch + a persisted plan (including a cost projection) that the calling thread (or a coder persona it loads) then turns into natural-language modules. Do not skip to natural-language drafting before the design artifacts exist.
build
Use when implementing any non-trivial feature, change, or fix — "build me X", "add this feature", "implement this", "make this work", "can you create". Covers new functionality, meaningful changes to existing code, and anything where quality matters. Not for a one-line diff — just do that.
coding
To implement features, fix bugs, and refactor with KISS/SOLID/DRY and systematic validation.