change-loop

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Use when 使用者要把 change 自主推進到 ready(「自動推」),或 routine --unattended fire。NOT for 一次性任務、interval 盲跑(用 /loop)、逐項拍板(用 /goal)。

Web & Frontend 45 stars 3 forks Updated today MIT

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Skill Content

<!-- 🔒 LOCKED — managed by clade Source: plugins/hub-core/skills/change-loop/ Edit at: $CLADE_HOME Local edits will be reverted by the next sync. --> # /change-loop — Autonomous Change Progression Loop > 2026-07-05 前名 `/loop-engineer`(銳評改名:舊名指「loop 工程能力」、實為 spectra change 推進的單一 instance;通用方法論在 cookbook `vendor/snippets/loop-engineering/`)。相容 stub 已於 2026-07-17 移除——routine prompt 若仍寫 `/loop-engineer` 需改為 `/change-loop`。 本 skill 是 loop 四型分類中的 **proactive loop**——trigger 交給 routine 排程、工作清單交給 scan 自己找(你交出的是 prompt)。四型分類與通用設計方法論見 cookbook `vendor/snippets/loop-engineering/` § Loop 四型分類。 核心 contract:**每次被叫起來,把待辦清單裡的 change 盡可能推到「可驗收」或「已 shipped」狀態。NEVER 留半成品等 user 來推。能自主決策的自主完成;不確定的主動問 user(AskUserQuestion),不要靜默跳過。** **Output contract**:loop 的 output 是**進度報告**,不是 user call-to-action。 - ✅ 「`<change>` 標 🟢 ready-for-review(寫入 HANDOFF)」— 報告事實 - ✅ 「推進 `<change>` 從 0% → 40%,剩 18 tasks」— 報告進度 - ❌ 「待 user 驗收:請執行 `pnpm review:ui` 開本地 GUI」— user call-to-action - ❌ 「下一步:你在 review-gui 驗收,或我繼續 dispatch」— 把 ball 丟回 user - ❌ 「下一輪可推進:1. ... 2. ...」— 列選單讓 user 決定 ready-for-review 項目寫 HANDOFF 就完成交接,loop 立即繼續 dispatch 其他 actionable item。**不在 output 重複 HANDOFF 內容來催 user 行動。** ## Step 0 — Mode Detection ```text $ARGUMENTS ``` **單一自主模式** — 所有決策自主完成,卡點 log 到 HANDOFF + skip,archive 後落地方式依 § Workflow model 感知(trunk-based 直接 push)。 **Flags**: - `--unattended`(routine fire 帶):**保留 3-item cap**(避免 runaway)+ **禁止 AskUserQuestion**(user 不在場,卡點一律 log + skip)。不帶時無 item cap + 不確定的卡點**MUST AskUserQue...

Details

Author
YuDefine
Repository
YuDefine/nuxt-supabase-starter
Created
7 months ago
Last Updated
today
Language
JavaScript
License
MIT

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