change-loop
FeaturedUse when 使用者要把 change 自主推進到 ready(「自動推」),或 routine --unattended fire。NOT for 一次性任務、interval 盲跑(用 /loop)、逐項拍板(用 /goal)。
Install
Quality Score: 90/100
Skill Content
Details
- Author
- YuDefine
- Repository
- YuDefine/nuxt-supabase-starter
- Created
- 7 months ago
- Last Updated
- today
- Language
- JavaScript
- License
- MIT
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
work-loop
Use when 使用者要把待辦自主推進(「自動推」「把待辦跑完」「無人值守推進」)——spectra change、HANDOFF、tech-debt、ROADMAP 全在 scope 內,或 runner.sh --unattended fire。NOT for 單次盤點交接(用 /handoff)、逐項拍板(用 /goal)、interval 盲跑(用 /loop)。
loopwork
Guides complete beginners from a raw idea to working, continuously-evolving software through a guided loop workflow (interview → plain-language spec → approved plan → autonomous TDD loop → hands-on acceptance → perpetual improvement cycles). Use when a user with little or no coding experience wants to build an app, tool, website or script; says things like "我想做一个…但我不会编程", "帮我把这个想法做成软件", "I want to build an app but I can't code"; wants to continue/grow a project previously built with loopwork ("继续我的项目", "加个功能"); or asks "接下来该做什么 / where was I". Also handles tiny change requests via a quick lane.
loop-engineering
Loop-mode discipline for orchestrated runs — recognize loop intent ("keep going until done", "loop this", "finish it", "clear all the stale ones", "bump everything SAFE"), offer to loop on open-ended work, and run to completion under explicit stop rules that always end at the run's terminal gate. Preload into orchestrator agents (crew's morpheus, keymaker); each defines its own bindings. Use whenever the user asks to keep going, loop, or finish the work without further check-ins.