shot-composition

Solid

Plan camera angles, movements, shot sizes, and visual design for cinematic storytelling

AI & Automation 814 stars 53 forks Updated today MIT

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Skill Content

# Shot Composition Skill ## Purpose Design visually compelling shots that serve the story. Every camera choice—angle, movement, lens, composition—should enhance meaning, create emotion, and guide the viewer's attention. ## Shot Sizes ### The Size Spectrum ``` EWS ─── WS ─── MWS ─── MS ─── MCU ─── CU ─── ECU │ │ │ │ │ │ │ │ │ │ │ │ │ └── Detail/Eyes │ │ │ │ │ └──────── Face │ │ │ │ └──────────────── Head/Shoulders │ │ │ └──────────────────────── Waist Up │ │ └──────────────────────────────── Knees Up │ └──────────────────────────────────────── Full Body └──────────────────────────────────────────────── Environment ``` ### When to Use Each | Size | Use For | Emotion | |------|---------|---------| | EWS | Establishing, scope, isolation | Awe, loneliness | | WS | Context, geography, action | Objective, neutral | | MWS | Blocking, movement | Balance | | MS | Conversation, action | Engagement | | MCU | Emotion, dialogue | Connection | | CU | Reaction, intimacy | Intensity | | ECU | Detail, revelation | Impact | ## Camera Angles ### Vertical Angles ``` Bird's Eye → Looking straight down (god view) High Angle → Looking down at subject (vulnerability) Eye Level → Neutral, natural (equality) Low Angle → Looking up at subject (power) Worm's Eye → Looking straight up (extreme power) ``` ### Horizontal Angles...

Details

Author
a5c-ai
Repository
a5c-ai/babysitter
Created
4 months ago
Last Updated
today
Language
JavaScript
License
MIT

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