unity-profiler

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Unity Profiler skill for performance analysis, frame debugging, memory profiling, and optimization workflows.

AI & Automation 814 stars 53 forks Updated today MIT

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Skill Content

# Unity Profiler Skill Performance profiling and optimization using Unity Profiler tools. ## Overview This skill provides capabilities for analyzing and optimizing Unity game performance using the Profiler, Frame Debugger, and Memory Profiler. ## Capabilities ### CPU Profiling - Analyze frame timing - Identify bottlenecks - Profile custom code markers - Handle deep profiling ### GPU Profiling - Analyze render passes - Profile shader performance - Identify overdraw - Debug draw calls ### Memory Profiling - Track allocations - Identify memory leaks - Analyze texture memory - Profile managed heap ### Automated Analysis - Create profiler scripts - Set up performance tests - Generate reports - Monitor regressions ## Prerequisites - Unity 2021.3+ - Profiler module (built-in) - Memory Profiler package (optional) ## Usage Patterns ### Custom Profiler Markers ```csharp using Unity.Profiling; public class OptimizedSystem : MonoBehaviour { static readonly ProfilerMarker s_UpdateMarker = new ProfilerMarker("MySystem.Update"); void Update() { using (s_UpdateMarker.Auto()) { // Code to profile ProcessEntities(); } } } ``` ### Performance Test ```csharp [Test, Performance] public void TestSpawnPerformance() { Measure.Method(() => { for (int i = 0; i < 1000; i++) { SpawnEnemy(); } }) .WarmupCount(3) .MeasurementCount(10) .Run(); } ``` ## Best P...

Details

Author
a5c-ai
Repository
a5c-ai/babysitter
Created
4 months ago
Last Updated
today
Language
JavaScript
License
MIT

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