unity-urp

Solid

Universal Render Pipeline configuration skill for Unity, including custom shaders, lighting setup, post-processing effects, and render feature development.

AI & Automation 814 stars 53 forks Updated today MIT

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Skill Content

# Unity URP Skill Comprehensive Universal Render Pipeline configuration and customization for Unity projects. ## Overview This skill provides capabilities for configuring and extending Unity's Universal Render Pipeline, including shader development, lighting configuration, post-processing setup, and custom render feature implementation. ## Capabilities ### Pipeline Configuration - Configure URP Asset settings for quality tiers - Set up renderer features and passes - Configure global rendering settings - Manage pipeline asset variants ### Shader Development - Create URP-compatible shaders using Shader Graph - Write custom HLSL shaders for URP - Implement shader variants and keywords - Optimize shaders for target platforms ### Lighting Setup - Configure real-time and baked lighting - Set up reflection probes and light probes - Implement screen space ambient occlusion - Configure shadows and cascades ### Post-Processing - Set up post-processing volume profiles - Configure bloom, color grading, vignette - Implement custom post-processing effects - Manage volume blending and priorities ### Render Features - Create custom render features - Implement scriptable render passes - Handle render targets and buffers - Integrate with existing pipeline ## Prerequisites - Unity 2021.3+ with URP package - URP package installed via Package Manager - Basic understanding of rendering concepts ## Usage Patterns ### Creating a URP Shader Graph ``` 1. Create new Shader Graph (Create >...

Details

Author
a5c-ai
Repository
a5c-ai/babysitter
Created
4 months ago
Last Updated
today
Language
JavaScript
License
MIT

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