unreal-development

Solid

Unreal Engine integration skill for C++/Blueprint development, actor lifecycle management, plugin development, and editor automation. Enables LLMs to interact with Unreal Editor through MCP servers for level manipulation, Blueprint generation, and automated workflows.

AI & Automation 814 stars 53 forks Updated today MIT

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Quality Score: 95/100

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Skill Content

# Unreal Development Skill Comprehensive Unreal Engine development integration for AI-assisted game creation, editor automation, and project management. ## Overview This skill provides capabilities for interacting with Unreal Engine projects, including C++ development, Blueprint visual scripting, actor management, and build automation. It leverages the Unreal MCP ecosystem for direct editor integration when available. ## Capabilities ### Project Management - Create and configure Unreal projects - Manage project settings (Project Settings, DefaultEngine.ini, etc.) - Configure plugin dependencies - Set up module structure for code organization ### C++ Development - Generate Actor and Component classes with proper UCLASS macros - Create UObject subclasses with reflection support - Implement interfaces (UInterface) - Write custom Editor modules - Generate unit tests using Automation Framework ### Blueprint Visual Scripting - Generate Blueprint classes from specifications - Create Blueprint function libraries - Design Blueprint interfaces - Build reusable Blueprint macros - Generate data-only Blueprints ### Actor and Component System - Create and modify Actors programmatically - Design component hierarchies - Implement tick and lifecycle management - Set up actor replication for multiplayer ### Level Design - Create and modify levels - Place actors and configure properties - Set up level streaming - Configure World Partition settings ### Build System - Configure build se...

Details

Author
a5c-ai
Repository
a5c-ai/babysitter
Created
4 months ago
Last Updated
today
Language
JavaScript
License
MIT

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