world-building
SolidDesign settings, locations, props, costumes, and production elements for film/TV with visual consistency
Web & Frontend 814 stars
53 forks Updated today MIT
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Skill Content
# World Building Skill
## Purpose
Create immersive, consistent worlds that support storytelling through production design. Every visual element—locations, props, costumes—should reinforce theme, character, and narrative while maintaining internal consistency.
## World Parameters
### Establishing the Rules
| Parameter | Questions to Define |
|-----------|---------------------|
| Time Period | When does this take place? |
| Geography | Where in the world? |
| Technology | What's possible? |
| Society | How is it organized? |
| Economy | How do people live? |
| Culture | What do people believe? |
| Rules | What's possible/impossible? |
### World Building Layers
```
MACRO WORLD
├── Geography (continents, nations, cities)
├── History (what came before)
├── Politics (power structures)
├── Economy (how things work)
└── Culture (beliefs, customs)
MICRO WORLD
├── Neighborhoods (local areas)
├── Buildings (structures characters use)
├── Interiors (rooms and spaces)
├── Props (objects characters touch)
└── Details (texture and specificity)
```
## Location Design
### Location Profile Template
```markdown
## [LOCATION NAME]
### Basic Info
- **Type:** INT/EXT
- **Category:** [Home, workplace, public, etc.]
- **Story Function:** [What happens here]
- **Scenes:** [Scene numbers]
### Physical Description
- **Size/Scale:**
- **Architecture:**
- **Layout:**
- **Key Features:**
- **Entry/Exit Points:**
### Atmosphere
- **Lighting:**
- **Color Palette:**
- **Textures:**
- **Sound En...
Details
- Author
- a5c-ai
- Repository
- a5c-ai/babysitter
- Created
- 4 months ago
- Last Updated
- today
- Language
- JavaScript
- License
- MIT
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