world-building

Solid

Design settings, locations, props, costumes, and production elements for film/TV with visual consistency

Web & Frontend 814 stars 53 forks Updated today MIT

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Skill Content

# World Building Skill ## Purpose Create immersive, consistent worlds that support storytelling through production design. Every visual element—locations, props, costumes—should reinforce theme, character, and narrative while maintaining internal consistency. ## World Parameters ### Establishing the Rules | Parameter | Questions to Define | |-----------|---------------------| | Time Period | When does this take place? | | Geography | Where in the world? | | Technology | What's possible? | | Society | How is it organized? | | Economy | How do people live? | | Culture | What do people believe? | | Rules | What's possible/impossible? | ### World Building Layers ``` MACRO WORLD ├── Geography (continents, nations, cities) ├── History (what came before) ├── Politics (power structures) ├── Economy (how things work) └── Culture (beliefs, customs) MICRO WORLD ├── Neighborhoods (local areas) ├── Buildings (structures characters use) ├── Interiors (rooms and spaces) ├── Props (objects characters touch) └── Details (texture and specificity) ``` ## Location Design ### Location Profile Template ```markdown ## [LOCATION NAME] ### Basic Info - **Type:** INT/EXT - **Category:** [Home, workplace, public, etc.] - **Story Function:** [What happens here] - **Scenes:** [Scene numbers] ### Physical Description - **Size/Scale:** - **Architecture:** - **Layout:** - **Key Features:** - **Entry/Exit Points:** ### Atmosphere - **Lighting:** - **Color Palette:** - **Textures:** - **Sound En...

Details

Author
a5c-ai
Repository
a5c-ai/babysitter
Created
4 months ago
Last Updated
today
Language
JavaScript
License
MIT

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