manimgl-best-practices

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Trigger when: (1) User mentions "manimgl" or "ManimGL" or "3b1b manim", (2) Code contains `from manimlib import *`, (3) User runs `manimgl` CLI commands, (4) Working with InteractiveScene, self.frame, self.embed(), ShowCreation(), or ManimGL-specific patterns. Best practices for ManimGL (Grant Sanderson's 3Blue1Brown version) - OpenGL-based animation engine with interactive development. Covers InteractiveScene, Tex with t2c, camera frame control, interactive mode (-se flag), 3D rendering, and checkpoint_paste() workflow. NOT for Manim Community Edition (which uses `manim` imports and `manim` CLI).

AI & Automation 744 stars 59 forks Updated 4 months ago MIT

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Skill Content

## How to use Read individual rule files for detailed explanations and code examples: ### Core Concepts - [rules/scenes.md](rules/scenes.md) - InteractiveScene, Scene types, and construct method - [rules/mobjects.md](rules/mobjects.md) - Mobject types, VMobject, Groups, and positioning - [rules/animations.md](rules/animations.md) - Animation classes, playing animations, and timing ### Creation & Transformation - [rules/creation-animations.md](rules/creation-animations.md) - ShowCreation, Write, FadeIn, DrawBorderThenFill - [rules/transform-animations.md](rules/transform-animations.md) - Transform, ReplacementTransform, TransformMatchingTex - [rules/animation-groups.md](rules/animation-groups.md) - LaggedStart, Succession, AnimationGroup ### Text & Math - [rules/tex.md](rules/tex.md) - Tex class, raw strings R"...", and LaTeX rendering - [rules/text.md](rules/text.md) - Text mobjects, fonts, and styling - [rules/t2c.md](rules/t2c.md) - tex_to_color_map (t2c) for coloring math expressions ### Styling & Appearance - [rules/colors.md](rules/colors.md) - Color constants, gradients, RGB, hex, GLSL coloring - [rules/styling.md](rules/styling.md) - Fill, stroke, opacity, backstroke, gloss, shadow ### 3D & Camera - [rules/3d.md](rules/3d.md) - 3D objects, surfaces, Sphere, Torus, parametric surfaces, lighting - [rules/camera.md](rules/camera.md) - frame.reorient(), Euler angles, fix_in_frame(), camera animations ### Interactive Development - [rules/interactive.md](rules/interac...

Details

Author
adithya-s-k
Repository
adithya-s-k/manim_skill
Created
4 months ago
Last Updated
4 months ago
Language
Python
License
MIT

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