architecture-paradigm-client-server
FeaturedApplies client-server architecture for web/mobile apps. Use when designing systems with centralized backend services, trust boundaries, or offline-first sync.
API & Backend 323 stars
29 forks Updated today MIT
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# The Client-Server and Peer-to-Peer Paradigms
## When to Employ This Paradigm
- For traditional applications that have centralized services, such as web or mobile clients communicating with backend APIs.
- For systems exploring decentralized or "offline-first" capabilities that rely on peer-to-peer synchronization.
- To formally document trust boundaries, client-server version negotiation, and API evolution strategies.
## When NOT To Use
- Systems with no network boundary between UI and logic (use
`archetypes:architecture-paradigm-modular-monolith`)
- Choosing among paradigms in the first place (use
`archetypes:architecture-paradigms`)
## Adoption Steps
1. **Define Responsibilities**: Clearly delineate which logic and data reside on the client versus the server, with the goal of minimizing duplication.
2. **Document the Contracts**: Formally document all APIs, data schemas, authentication flows, and any capability negotiation required for handling different client versions.
3. **Plan for Version Skew**: Implement a strategy to manage different client and server versions, such as using feature flags, `Accept` headers for content negotiation, or semantic versioning for APIs.
4. **Address Connectivity Issues**: If the application is not purely client-server, design for intermittent connectivity. This may involve implementing offline caching, data synchronization protocols, or peer discovery and membership services.
5. **Secure All Communications**: Enforce the use of TL...
Details
- Author
- athola
- Repository
- athola/claude-night-market
- Created
- 8 months ago
- Last Updated
- today
- Language
- Python
- License
- MIT
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